Template:SummonersTomeBladeSpirits: Difference between revisions
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TheGmaster (talk | contribs) (Created page with "{| class="wikitable" style="text-align: center;" !colspan="3"|link=<br>Blade Spirits Upgrades |- ! Name ! Description |- | Bladestorm | Melee attacks inflict an additional (DamageMax * (13% / 26% / 40%)) damage to a random target within 2 tiles |- | Dancing Blades | Melee hits increase Attack Speed by a cumulative (1.5% / 3% / 4.5%) for 30 seconds (to a max of +9% / +18% / +27%). All bonuses reduced to 0% on miss |- | Dismissive | Player re...") |
TheGmaster (talk | contribs) mNo edit summary |
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| Bladestorm | | Bladestorm | ||
| Melee attacks inflict an additional (DamageMax * (13% / 26% / 40%)) damage to a random target within 2 tiles | | style="text-align:left"| Melee attacks inflict an additional (DamageMax * (13% / 26% / 40%)) damage to a random target within 2 tiles | ||
|- | |- | ||
| Dancing Blades | | Dancing Blades | ||
| Melee hits increase Attack Speed by a cumulative (1.5% / 3% / 4.5%) for 30 seconds (to a max of +9% / +18% / +27%). All bonuses reduced to 0% on miss | | style="text-align:left"| Melee hits increase Attack Speed by a cumulative (1.5% / 3% / 4.5%) for 30 seconds (to a max of +9% / +18% / +27%). All bonuses reduced to 0% on miss | ||
|- | |- | ||
| Dismissive | | Dismissive | ||
| Player receives (4 / 8 / 12) Mana when follower is dispelled or killed (must be within 12 tiles) | | style="text-align:left"| Player receives (4 / 8 / 12) Mana when follower is dispelled or killed (must be within 12 tiles) | ||
|- | |- | ||
| Impair | | Impair | ||
| Melee attacks have a (6% / 12% / 18%) chance to Entangle target for 6 seconds or inflict (DamageMax * (7% / 14% / 21%)) if target is already Entangled or Hindered | | style="text-align:left"| Melee attacks have a (6% / 12% / 18%) chance to Entangle target for 6 seconds or inflict (DamageMax * (7% / 14% / 21%)) if target is already Entangled or Hindered | ||
|- | |- | ||
| Precision Cuts | | Precision Cuts | ||
| Accuracy increased by (5% / 10% / 15%). If chance to hit was already 100%, Melee Damage increased by (7% / 14% / 21%) | | style="text-align:left"| Accuracy increased by (5% / 10% / 15%). If chance to hit was already 100%, Melee Damage increased by (7% / 14% / 21%) | ||
|- | |- | ||
| Razors | | Razors | ||
| Melee attacks have a (9% / 18% / 27%) chance to inflict (DamageMax * 1.0) Bleed damage over 15 seconds | | style="text-align:left"| Melee attacks have a (9% / 18% / 27%) chance to inflict (DamageMax * 1.0) Bleed damage over 15 seconds | ||
|- | |- | ||
| Serration | | Serration | ||
| Damage Dealt increased by (7% / 14% / 21%). Bonus increased by 50% if target has a Bleed effect active | | style="text-align:left"| Damage Dealt increased by (7% / 14% / 21%). Bonus increased by 50% if target has a Bleed effect active | ||
|- | |- | ||
| Spirit Pact | | Spirit Pact | ||
| Damage Dealt increased by (4% / 8% / 12%). Damage Resistance increased by (2% / 4% / 6%). Casting Time of spell reduced by (1 / 2 / 3) seconds | | style="text-align:left"| Damage Dealt increased by (4% / 8% / 12%). Damage Resistance increased by (2% / 4% / 6%). Casting Time of spell reduced by (1 / 2 / 3) seconds | ||
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|} | |} |
Latest revision as of 05:10, 29 December 2024
Blade Spirits Upgrades | ||
---|---|---|
Name | Description | |
Bladestorm | Melee attacks inflict an additional (DamageMax * (13% / 26% / 40%)) damage to a random target within 2 tiles | |
Dancing Blades | Melee hits increase Attack Speed by a cumulative (1.5% / 3% / 4.5%) for 30 seconds (to a max of +9% / +18% / +27%). All bonuses reduced to 0% on miss | |
Dismissive | Player receives (4 / 8 / 12) Mana when follower is dispelled or killed (must be within 12 tiles) | |
Impair | Melee attacks have a (6% / 12% / 18%) chance to Entangle target for 6 seconds or inflict (DamageMax * (7% / 14% / 21%)) if target is already Entangled or Hindered | |
Precision Cuts | Accuracy increased by (5% / 10% / 15%). If chance to hit was already 100%, Melee Damage increased by (7% / 14% / 21%) | |
Razors | Melee attacks have a (9% / 18% / 27%) chance to inflict (DamageMax * 1.0) Bleed damage over 15 seconds | |
Serration | Damage Dealt increased by (7% / 14% / 21%). Bonus increased by 50% if target has a Bleed effect active | |
Spirit Pact | Damage Dealt increased by (4% / 8% / 12%). Damage Resistance increased by (2% / 4% / 6%). Casting Time of spell reduced by (1 / 2 / 3) seconds |