New Player Dungeon: Difference between revisions
		
		
		
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* The New Player Dungeon is an '''Aggression-Free region''' where players cannot perform hostile actions to each other  | * The New Player Dungeon is an '''Aggression-Free region''' where players cannot perform hostile actions to each other  | ||
* Players cannot increase any skill beyond '''80''' while in the New Player Dungeon (including on Shelter Island)  | * Players cannot increase any skill beyond '''80''' while in the New Player Dungeon (including on Shelter Island)  | ||
* The New Player Dungeon has a   | * The New Player Dungeon has a 6x Skill Gain Bonus  | ||
** Skill Gain Bonus does not apply to Crafting, Mining, Foresenic Eval, Fishing or Poisoning  | ** Skill Gain Bonus does not apply to Crafting, Mining, Foresenic Eval, Fishing or Poisoning  | ||
Revision as of 14:43, 7 January 2025
Summary
- The New Player Dungeon is an Aggression-Free region where players cannot perform hostile actions to each other
 - Players cannot increase any skill beyond 80 while in the New Player Dungeon (including on Shelter Island)
 - The New Player Dungeon has a 6x Skill Gain Bonus
- Skill Gain Bonus does not apply to Crafting, Mining, Foresenic Eval, Fishing or Poisoning
 
 
- Players without Young Status are not allowed Bank access and cannot purchase items from Vendors in Shelter Island
 - Gold amounts on creatures in the New Player Dungeon are reduced to 50% of normal
 - Chances for Special Items (treasure maps, arcane scrolls, etc) on creatures in the New Player Dungeon are reduced to 50% of normal
 - Creatures will not drop Rare items in the New Player Dungeon
 - Players cannot cast field spells or Energy Vortex/Blade Spirits in the New Player Dungeon
 - Players cannot earn Aspect Experience in the New Player Dungeon or Shelter Island
 - Players cannot earn Creature Experience on tamed creatures at level 1 or higher in the New Player Dungeon or Shelter Island
 
Maps