Heat of Battle: Difference between revisions
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* Aggressive actions include attacking or stealing from a player. Aggressive actions do not include automatic weapon swings your character makes when someone attacks you, or your pets attacking a player while you are in guard mode | * Aggressive actions include attacking or stealing from a player. Aggressive actions do not include automatic weapon swings your character makes when someone attacks you, or your pets attacking a player while you are in guard mode | ||
* The Heat of Battle flag is now a visible buff on players in the [[Buff Bar]] (shown below) | * The Heat of Battle flag is now a visible buff on players in the [[Buff Bar]] (shown below) | ||
* Heat of battle will prevent the player from utilizing dungeon moongates while it is active | |||
* Heat of battle will enable the "PvP Mechanics" of an [[Aspect_Mastery|Aspect]] | |||
[[File:wikihobicon.jpg|center|link=Buff Bar]] | [[File:wikihobicon.jpg|center|link=Buff Bar]] | ||
Revision as of 14:09, 1 February 2026
Heat of Battle will be triggered by performing an aggressive action against another player regardless of notoriety
- Aggressive actions include attacking or stealing from a player. Aggressive actions do not include automatic weapon swings your character makes when someone attacks you, or your pets attacking a player while you are in guard mode
- The Heat of Battle flag is now a visible buff on players in the Buff Bar (shown below)
- Heat of battle will prevent the player from utilizing dungeon moongates while it is active
- Heat of battle will enable the "PvP Mechanics" of an Aspect
