Template:ArcaneCodex: Difference between revisions

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| Stance
| Stance
| Leech
| Leech
| style="text-align: left;"| Has a 3% chance per rank on hit to restore 10 mana
| style="text-align: left;"| Arcane Mana Recovery chance increased by 1.5% chance per rank
|-
|-
| Stance
| Stance
| Shield
| Shield
| style="text-align: left;"| Weapon swings increase your damage resistance by 4% per rank for 5 seconds (does not stack)
| style="text-align: left;"| Weapon swings increase your Damage Resistance by 3% per rank and Arcane Mana Recovery chance by 1% per rank for 5 seconds (does not stack)
|-
|-
| Stance
| Stance
| Scatter
| Scatter
| style="text-align: left;"| Deals an additional 2% of damage per rank to 3 additional random targets within 3 tiles, with each target hit having a 1% per rank chance to be hindered for 3 seconds
| style="text-align: left;"| Deals an additional 1% of Damage per rank to 2 additional random targets within 3 tiles, with Arcane Mana Recovery chance increased by 1.25% per rank for each additional target hit
|-
|-
| Stance
| Stance
| Fracture
| Fracture
| style="text-align: left;"| Damage is increased by 2% per rank for every 25 armor rating target still has active (to a max of 8% per rank)
| style="text-align: left;"| For every 25 Armor Rating target has (to a max of 100 Armor Rating), Damage is increased by 2% per rank and Arcane Mana Recovery chance increased by 0.75% per rank
|-
|-
| Stance
| Stance
| Surge
| Surge
| style="text-align: left;"| Damage is increased by 10% per rank if player has triggered an aspect special in the last 15 seconds
| style="text-align: left;"| If player has triggered an Aspect Special in the last 15 seconds, then Damage is increased by 8% per rank and Arcane Mana Recovery chance increased by 2.5% per rank
|-
|-
| Finisher
| Finisher
| Drain
| Clarity
| style="text-align: left;"| Inflicts 250% of damage to target and restores 40 mana
| style="text-align: left;"| Inflicts 300% of Damage to target and for next 15 seconds increases chance of all Aspect Melee Specials occuring by 20% of normal (will not stack) and increases Arcane Mana Recovery chance by 10% (will not stack)
|-
|-
| Finisher
| Finisher
| Catalyst
| Catalyst
| style="text-align: left;"| Inflicts 300% of Damage on target and consumes all Arcane Buildup, increasing Damage by (7% * Arcane Buildup Consumed)
| style="text-align: left;"| Inflicts 300% of Damage to target and consumes all Arcane Buildup, increasing Damage by (7% * Arcane Buildup Consumed) and recovers (30 * Arcane Buildup Consumed) Mana
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|-
| Weapon Ability
| Weapon Ability
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| Weapon Ability
| Weapon Ability
| Soulfire
| Soulfire
| style="text-align: left;"| Immediately applies maximum arcane buildup
| style="text-align: left;"| For next 15 seconds bonuses from Arcane Buildup to Spell Damage are increased by 50% of normal but Arcane Buildup bonuses to Damage Resistance are reduced by 100%


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Latest revision as of 16:15, 1 June 2026


Arcane Codex Stances, Finishers and Abilities
Type Name Description
Stance Leech Arcane Mana Recovery chance increased by 1.5% chance per rank
Stance Shield Weapon swings increase your Damage Resistance by 3% per rank and Arcane Mana Recovery chance by 1% per rank for 5 seconds (does not stack)
Stance Scatter Deals an additional 1% of Damage per rank to 2 additional random targets within 3 tiles, with Arcane Mana Recovery chance increased by 1.25% per rank for each additional target hit
Stance Fracture For every 25 Armor Rating target has (to a max of 100 Armor Rating), Damage is increased by 2% per rank and Arcane Mana Recovery chance increased by 0.75% per rank
Stance Surge If player has triggered an Aspect Special in the last 15 seconds, then Damage is increased by 8% per rank and Arcane Mana Recovery chance increased by 2.5% per rank
Finisher Clarity Inflicts 300% of Damage to target and for next 15 seconds increases chance of all Aspect Melee Specials occuring by 20% of normal (will not stack) and increases Arcane Mana Recovery chance by 10% (will not stack)
Finisher Catalyst Inflicts 300% of Damage to target and consumes all Arcane Buildup, increasing Damage by (7% * Arcane Buildup Consumed) and recovers (30 * Arcane Buildup Consumed) Mana
Weapon Ability Seeking For next 15 seconds accuracy increased by 25% and attack speed increased by 15%
Weapon Ability Leyline For next 15 seconds player recovers 5 mana every 3 seconds
Weapon Ability Soulfire For next 15 seconds bonuses from Arcane Buildup to Spell Damage are increased by 50% of normal but Arcane Buildup bonuses to Damage Resistance are reduced by 100%