Water Aspect: Difference between revisions

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==Water Aspect Armor==
==Water Aspect Armor==
* Armor Rating: 40% + 6% per player Water Tier Level
* Armor Rating: 8% per player Water Tier Level
* Weapon Special Attack Chance: +3.75% + 1.125% per player Water Tier Level
* Weapon Special Attack Chance: +5% + 1.5% per player Water Tier Level
* Healing Amounts Received: +10% + 3% per player Water Tier Level (applies to all players and creatures healed including the player)
* Healing Amounts Received: +10% + 3% per player Water Tier Level (applies to all players and creatures healed including the player)
* Chance for Potion Returned Upon Drinking: 12.5% + 3.75% per player Water Tier Level
* Effective Alchemy Skill Bonus: 6+ 2 per player Water Tier Level




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==Water Aspect Weapon==
==Water Aspect Weapon==
* Accuracy Bonus: 2% per player Water Tier Level
* Accuracy Bonus: 2% per player Water Tier Level
* Tactics Bonus: 10 + 3 per player Water Tier Level
* Tactics Bonus: 2 per player Water Tier Level
* Special Effect Chance (scaled for weapon speed): 0.93% + 0.09% per player Water Tier Level
* Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Water Tier Level
* Special Effect - Ice Storm: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 6 tile radius and slows their melee attacks and spellcasting by (10% + (1% * Tier Level)) for 30 seconds
* Special Effect - Ice Storm: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 6 tile radius and slows their melee attacks and spellcasting by (10% + (1% * Tier Level)) for 30 seconds


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==Water Aspect Spellbook==
==Water Aspect Spellbook==
* Mana Refund Chance: 5% + 2% per player Water Tier Level
* Mana Refund Chance: 1.5% per player Water Tier Level
* Damage Bonus: 5% + 2% per player Water Tier Level
* Damage Bonus: 1.5% per player Water Tier Level
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Water Tier Level
* Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Water Tier Level
* Special Effect - Ice Storm: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 6 tile radius and slows their melee attacks and spellcasting by (10% + (1% * Tier Level)) for 30 seconds
* Special Effect - Ice Storm: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 6 tile radius and slows their melee attacks and spellcasting by (10% + (1% * Tier Level)) for 30 seconds
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==Water Aspect Cloth==
==Water Aspect Cloth==
* Hue 1788
* Hue 1788
* To Craft: 120 Tailoring, 1 Air Distillation and 1 Wool
* To Craft: 120 Tailoring, 1 Water Distillation and 1 Wool




[[File:wateraspectcloth.png|center|link=]]
[[File:wateraspectcloth.png|center|link=]]

Revision as of 21:21, 14 June 2019

Water Aspect Armor

  • Armor Rating: 8% per player Water Tier Level
  • Weapon Special Attack Chance: +5% + 1.5% per player Water Tier Level
  • Healing Amounts Received: +10% + 3% per player Water Tier Level (applies to all players and creatures healed including the player)
  • Effective Alchemy Skill Bonus: 6+ 2 per player Water Tier Level


Water Aspect Weapon

  • Accuracy Bonus: 2% per player Water Tier Level
  • Tactics Bonus: 2 per player Water Tier Level
  • Special Effect Chance (scaled for weapon speed): 0.5% + 0.05% per player Water Tier Level
  • Special Effect - Ice Storm: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 6 tile radius and slows their melee attacks and spellcasting by (10% + (1% * Tier Level)) for 30 seconds


Water Aspect Spellbook

  • Mana Refund Chance: 1.5% per player Water Tier Level
  • Damage Bonus: 1.5% per player Water Tier Level
  • Special Effect Chance (scales based on spell circle): 5% + 0.5% per player Water Tier Level
  • Special Effect - Ice Storm: Inflicts (500 + (50 * Tier Level)) magical damage divided among creatures within a 6 tile radius and slows their melee attacks and spellcasting by (10% + (1% * Tier Level)) for 30 seconds


Water Aspect Cloth

  • Hue 1788
  • To Craft: 120 Tailoring, 1 Water Distillation and 1 Wool