The Taste ID skill can increase the chance of a player regenerating additional stats in this manner (see Taste ID entry for more info).
The Taste ID skill can increase the chance of a player regenerating additional stats in this manner (see [[Taste_Identification]] entry for more info).
Players can cook food and create various other items
Normal Player Passive Regeneration is:
1 Hit Point every 6 seconds
1 Stamina every 4 seconds
1 Mana every 8 seconds
By eating higher quality foods, players can increase their Passive Regeneration (but only for PvM, it does NOT affect PvP)
Cooking Recipe Skill Levels
Meager Food Recipes: 75 Cooking Skill
Adequate Food Recipes: 100 Cooking Skill
Appetizing Food Recipes: 110 Cooking Skill
Delectable Food Recipes: 120 Cooking Skill
PvM Bonuses
Players who eat food will receive a Food Satisfaction effect that lasts for the next 60 minutes
Food Satisfaction provides a chance whenever a player passively generates Hit Points, Stamina, or Mana to generate additional stats restored
Food Satisfaction comes in 6 levels (Measly, Paltry, Meager, Adequate, Appetizing, and Delectable)
Store-bought food or Create Food summoned will always be at Measly level while crafted foods range from Paltry to Delectable
Players will not receive any Food Satisfaction bonuses if they have been in PvP within the last 2 minutes (but will receive bonuses again again after PvP expires)
A player will receive the benefit of the highest level of Food Satisfaction they have eaten in the last 60 minutes (i.e. eating a "lower" quality food will not downgrade the player's chances to regenerate stats)
Food Satisfaction
The Taste ID skill can increase the chance of a player regenerating additional stats in this manner (see Taste_Identification entry for more info).