Animal Taming: Difference between revisions

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[[Category:Skills]][[Category:Tameables]]
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==Summary==
The path of an Animal Tamer is a long, oft times frustrating one, but with the ability to control animals and monsters, becoming a Tamer is a lucrative profession if given the time and patience it needs to be raised and mastered.
 
* Taming a creature requires both the Animal Taming and [[Animal Lore]] skills
* You must stand within 3 tiles of the creature to begin taming it
* You will never gain from a creature released after being tamed, by yourself or anyone else
* Animal Taming does NOT benefit from anything but passive gains
* You do NOT need to feed pets
 
 
 
==Pet Bonding==
* Pets will Bond after reaching level 1
* Pack animals can NOT be Bonded
* Bonded pets will Recall/Hike with the owner
* Bonded pets will turn into ghosts upon death
* Pets can be resurrected with 80 Veterinary skill or by any NPC Healer
* Pets will suffer temporary stat/skill penalties upon resurrection
* Pets will become untamed, unbonded and deleted after 24 hours if they are left out in the world without being given a command from their owner
 
 
 
==Stables and Control Slots==
* A ridable pet does not contribute to your Control Slots tally whilst mounted. More info in [[Mounts]].
* More information to come
 
 
===Retrieve Lost Pets===
[[File:stablefollowers.gif|center|link=]]
 
 
 
==Passive Taming Gains==
For every 0.1 skill you gain from taming creatures, you bank 0.1 passive taming points, to a maximum of 2.5 points banked at one time. You use these gains by killing monsters with your pets. You have a chance to get a gain from anything your pets kill, but harder monsters have a higher chance to give you a gain. You can help your pets kill the monster, they just need to do damage.
 
 
The best way to use these gains is to tame creatures from 50 taming skill to 52.5 taming skill, then kill things with pets to go from 52.5 to 55. Then repeat this process by taming creatures that require 55 taming from 55 to 57.5, killing things to 60, and so on. The reason for this is so you have the highest chance to fail while taming creatures because the taming skill brackets start at every 5 skill. You will gain Taming skill faster while failing than succeeding and having to find a new creature.
 
 
You will never gain from a creature released after being tamed, by yourself or anyone else.
 
===Is there a maximum skill gain per creature?===
Yes, and it depends on your Taming skill. The breakdown is as follows:
 
* 0-50 Taming: '''5.0 per creature'''
* 50-70 Taming: '''1.0 per creature'''
* 70-90 Taming: '''0.5 per creature'''
* 90-119.9 Taming: '''0.2 per creature'''
 
''Credit to Ahamkara for this Passive Taming Gain writeup''
 
 
 
==Tameables found in Dungeons==
==Found within Dungeons==
===[[Aegis Keep]]===
{{AegisKeepTameables}}
 
 
===[[Cavernam]]===
{{CavernamTameables}}
 
 
===[[Darkmire Temple]]===
{{DarkmireTameables}}
 
 
===[[Inferno]]===
{{InfernoTameables}}
 
 
===[[The_Mausoleum|Mausoleum]]===
{{MausoleumTameables}}
 
 
===[[Mount Petram]]===
{{MountPetramTameables}}
 
 
===[[Nusero]]===
{{NuseroTameables}}
 
 
===[[Ossuary]]===
{{OssuaryTameables}}
 
 
===[[Pulma]]===
{{PulmaTameables}}
 
 
 
==Player Made Guides==
* [http://forums.uooutlands.com/index.php?threads/gm-taming-guide-by-khal-draco.2032/ Overworld Taming Guide by Khal Draco]
* [http://forums.uooutlands.com/index.php?threads/animal-taming-faq.1353/ Animal Taming FAQ by Ahamkara]

Revision as of 23:24, 24 July 2019

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