Creature Looting Rights: Difference between revisions
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[[Category: Bosses]] | |||
==Summary== | ==Summary== | ||
* Current as of Patch on February 26, 2020 | * Current as of Patch on February 26, 2020 | ||
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* Boss-level creatures (except Shrine Bosses) will have Blue corpses if a player does not have rights to loot them | * Boss-level creatures (except Shrine Bosses) will have Blue corpses if a player does not have rights to loot them | ||
** The corpse will appear as Red if the player DOES have looting rights | ** The corpse will appear as Red if the player DOES have looting rights | ||
'''Players have looting rights to creatures if any the following occurs:''' | '''Players have looting rights to creatures if any the following occurs:''' |
Revision as of 19:41, 28 February 2020
Summary
- Current as of Patch on February 26, 2020
- Guild Alliances are not factored in looting rights for creatures
- Boss-level creatures (except Shrine Bosses) will have Blue corpses if a player does not have rights to loot them
- The corpse will appear as Red if the player DOES have looting rights
Players have looting rights to creatures if any the following occurs:
Against Normal Creatures
- Player is the top damaging player towards the creature
- A player is in the same Guild as the top damaging player
- A player is in the same Party as the top damaging player
Against Boss Creatures
- Player is the top damaging player towards the creature
- A player is in the same Guild as the top damaging player
- A player is in the same Party as the top damaging player
- A player's total damage percent dealt (i.e. their damage dealt divided by damage dealt by all players) meets the "Player Damage Percent Threshold" of the boss type
- A player is in the same Guild or same Party of a player whose damage percent dealt meets the looting "Player Damage Percent Threshold" of the boss type
- A player is in a Guild whose total combined damage percent dealt from all players in the guild to the creature meets the "Guild Damage Percent Threshold" of the boss type
Player Damage Percent Thresholds
- Lore Boss: 10%
- Mini-Boss: 10%
- Boss: 5%
- Omni Boss: 2%
- Event Boss: 2%
Guild Damage Percent Thresholds
- Lore Boss: 30%
- Mini-Boss: 30%
- Boss: 15%
- Omni Boss: 6%
- Event Boss: 6%