Tactics: Difference between revisions

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==Summary==
==Summary==


* Increases wrestling and weapon damage by (100% * (Tactics Skill / 100))
* From 0 to 100: Provides a PvM and PvP damage bonus equal to ((100% * (Tactics Skill / 100)) * base weapon or base wrestling damage)
* From 101 and above: Provides a PvM and PvP damage bonus equal to ((200% * ((Tactics Skill - 100) / 100)) * base weapon or base wrestling damage)
* The rules above include tactics bonuses from weapons.
** Example 1: A character with 90 Tactics skill and a storebought weapon receives a bonus of 90% of base weapon damage
** Example 2: A character with 90 tactics skill and a power weapon (110 tactics total) receives a bonus of 120% of base weapon damage (double value for points above 100)
* Tactics bonuses work the same for PvM and PvP (but base wrestling/weapon damage is halved in PvP).


==Training==
==Training==
* Tactics is gained passively through melee combat.
* Tactics is gained passively through melee combat.
* Up to 50.0 skill can be trained by a NPC ? vendor.
* Up to 50.0 skill can be trained by a NPC ? vendor.
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** 50-70 Passively with melee combat in the New Player Dungeon.
** 50-70 Passively with melee combat in the New Player Dungeon.
** 70-100 Passively with melee combat.
** 70-100 Passively with melee combat.
== Special notes ==
* [*] Undocumented by official sources.  Information gleaned from player testing and subject to possible error.

Revision as of 15:02, 16 April 2020

Summary

  • From 0 to 100: Provides a PvM and PvP damage bonus equal to ((100% * (Tactics Skill / 100)) * base weapon or base wrestling damage)
  • From 101 and above: Provides a PvM and PvP damage bonus equal to ((200% * ((Tactics Skill - 100) / 100)) * base weapon or base wrestling damage)
  • The rules above include tactics bonuses from weapons.
    • Example 1: A character with 90 Tactics skill and a storebought weapon receives a bonus of 90% of base weapon damage
    • Example 2: A character with 90 tactics skill and a power weapon (110 tactics total) receives a bonus of 120% of base weapon damage (double value for points above 100)
  • Tactics bonuses work the same for PvM and PvP (but base wrestling/weapon damage is halved in PvP).

Training

  • Tactics is gained passively through melee combat.
  • Up to 50.0 skill can be trained by a NPC ? vendor.
  • Skill gains for Tactics up to 70.0 are accelerated in the New Player Dungeon.
    • 50-70 Passively with melee combat in the New Player Dungeon.
    • 70-100 Passively with melee combat.