Evaluating Intelligence: Difference between revisions
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==PvP Bonus== | ==PvP Bonus== | ||
* Increases spell damage against players by (37.5% * (Eval Int Skill / 100)) | * Increases spell damage against players by (37.5% * (Eval Int Skill / 100)) | ||
* | * There is a 10% spell damage cap on supplemental skills (tracking, camping, inscribe, etc). This cap does not consider what your evaluating intelligence is. Therefore if you have 0 skill in evaluating intelligence, you cannot gain 20% spell damage by using tracking and camping together. In this case, it would only add 10% damage because of the cap. | ||
==Training== | ==Training== |
Revision as of 18:11, 28 April 2020
Evaluating Intelligence is used for its ability to increase the damage and effectiveness of Magery spells. When you cast a spell, the potential damage is calculated based on several factors, such as the spell, its circle, your ability, etc. The damage then gets scaled based on the mage’s Evaluate Intelligence.
PvM Bonus
- Increases spell damage against creatures by (50% * (Eval Int Skill / 100))
PvP Bonus
- Increases spell damage against players by (37.5% * (Eval Int Skill / 100))
- There is a 10% spell damage cap on supplemental skills (tracking, camping, inscribe, etc). This cap does not consider what your evaluating intelligence is. Therefore if you have 0 skill in evaluating intelligence, you cannot gain 20% spell damage by using tracking and camping together. In this case, it would only add 10% damage because of the cap.
Training
- Up to 50.0 skill can be trained by a NPC mage or scribe vendor.
- Skill gains for Evaluating Intelligence up to 70.0 are accelerated in the New Player Dungeon.
- Evaluating Intelligence gains passively when the player uses magery.
- While Evaluating Intelligence can be trained through active use this is the slower method.