Bosses: Difference between revisions
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* Bosses have 250,000 Hit Points | * Bosses have 250,000 Hit Points | ||
* Bosses Autodispel every 8 seconds | * Bosses Autodispel every 8 seconds | ||
** Autodispel against a Level 8 summon will inflict 40% of that summon's Max Hit Points as raw damage to the creature | |||
** Autodispel against a Level 5 summon will inflict 60% of that summon's Max Hit Points as raw damage to the creature | |||
** Dispel Resistance for a summon now reduces the raw damage received from Autodispel by that percentage amount (previously acted as a "subtraction" to the percent amount) | |||
* Bosses can only be Barded once every 120 seconds | * Bosses can only be Barded once every 120 seconds | ||
* Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however) | * Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however) |
Revision as of 19:20, 27 August 2020
- Bosses have 250,000 Hit Points
- Bosses Autodispel every 8 seconds
- Autodispel against a Level 8 summon will inflict 40% of that summon's Max Hit Points as raw damage to the creature
- Autodispel against a Level 5 summon will inflict 60% of that summon's Max Hit Points as raw damage to the creature
- Dispel Resistance for a summon now reduces the raw damage received from Autodispel by that percentage amount (previously acted as a "subtraction" to the percent amount)
- Bosses can only be Barded once every 120 seconds
- Bosses can not be tracked in dungeons (players will still be able to get Tracking damage bonuses against them however)
- Bosses respawn between 3 to 5 days
- Bosses can be summoned through a Tome of Heroism
- Read about how the Boss Results system works
- Damage Entries Expiration Duration: 40 minutes
- This is when a player's damage progress towards a creature will "wipe" the player's damage
- Determines looting rights, Aspect XP, Achievements or Society progress
Boss Name | Location | Slayer Group | Difficulty | Hits | Min Dmg | Max Dmg | Wrestling | Armor | Resist | Magery | Eval Int | Poison Resist |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Aegis High Priest |
Aegis Keep | Humanoid | 4836 | 200,000 | 20 | 30 | 90 | 25 | 150 | 125 | 125 | |
Behemoth Basilisk |
Cavernam | Monstrous | 5481 | 200,000 | 30 | 50 | 90 | 75 | 100 | 20% | ||
Emperor Dragon |
Nusero | Beastial | 4573 | 200,000 | 30 | 50 | 90 | 75 | 100 | |||
The Forgotten King |
Ossuary | Undead | 5481 | 200,000 | 30 | 50 | 90 | 75 | 100 | 20% | ||
Gargoyle Primogen |
Shadowspire Cathedral | Daemonic | 1,341 | 200,000 | 50 | 60 | 110 | 75 | 150 | 125 | ||
Gatekeeper |
The Mausoleum | Undead | 7545 | 200,000 | 25 | 35 | 75 | 50 | 200 | 125 | 125 | 20% |
Great Sunken Serpent |
Pulma | Beastial | 2892.1 | 200,000 | 20 | 30 | 85 | 50 | 100 | |||
Infernus |
Inferno | Daemonic | 4420 | 200,000 | 30 | 50 | 90 | 50 | 150 | 75 | 75 | |
Lord Bile |
Darkmire Temple | Monstrous | 3818 | 200,000 | 30 | 50 | 80 | 50 | 100 | 40% | ||
Terathan Goliath |
Mount Petram | Monstrous | 5481 | 200,000 | 30 | 50 | 90 | 75 | 100 | 20% | ||
Kraul Hydra |
Kraul Hive | Beastial | 2919.6 | 200,000 | 50 | 60 | 120 | 50 | 25 | |||
Stygian Gaoler |
Wilderness | Construct | 2828.4 | 200,00 | 50 | 60 | 150 | 75 (25 min) | 25 | |||
Ocean's Fury |
Ocean | Monstrous | 770.2 | 200,000 | 50 | 60 | 110 | 50 | 25 |
Boss Custodians
- Each Boss room (but not Mini-Boss areas) has a Custodian creature that spawns and patrols the room while the Boss is not currently spawned (and will disappear if the Boss does spawn)
- Custodians periodically search the Boss room for players and tamed creatures and will reveal any found
- Revealed players/tamed creatures will have a Fire Field dropped on them, will be prevented from Hiding again for 10 seconds, and will likely be attacked by the Custodian