Template:ShipOutfittings: Difference between revisions

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* +7.5% Doubloons Earned
* +7.5% Doubloons Earned
* -10% Crew Cooldowns
* -10% Crew Cooldowns
* +25% Fishing Special Chance
* +5% Effective Fishing Skill
* +20% Spyglass Search Distance
* +20% Spyglass Search Distance
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* -10% Greater Ability Cooldown
* -10% Greater Ability Cooldown
* +5% Doubloons Earned
* +5% Doubloons Earned
* +50% Fishing Special Chance
* +10% Effective Fishing Skill
* +10% Spyglass Search Distance
* +10% Spyglass Search Distance
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Latest revision as of 14:36, 19 October 2020

Upgrade Name Upgrade Type Upgrade Description

Destroyer
Outfitting
  • +40% Guns Max Hits
  • +7.5% Cannon Damage
  • -20% Cannon Reload Time
  • -10% Greater Ability Cooldown
  • -10% Repair Cooldown
  • +50% Guns Repair Amount

Dreadnought
Outfitting
  • +20% Hull Max Hits
  • +40% Sails Max Hits
  • +40% Guns Max Hits
  • -10% Greater Ability Cooldown
  • -10% Repair Cooldown
  • +50% Hull Repair Amount

Explorer
Outfitting
  • +40% Sails Max Hits
  • +5% Movement Speed
  • +50% Hold Capacity
  • -10% Lesser Ability Cooldown
  • +7.5% Doubloons Earned
  • -10% Crew Cooldowns
  • +5% Effective Fishing Skill
  • +20% Spyglass Search Distance

Fisherman
Outfitting
  • +20% Hull Max Hits
  • +40% Sails Max Hits
  • +2.5% Movement Speed
  • -10% Greater Ability Cooldown
  • +5% Doubloons Earned
  • +10% Effective Fishing Skill
  • +10% Spyglass Search Distance

Merchant
Outfitting
  • +10% Hull Max Hits
  • +20% Sails Max Hits
  • +2.5% Movement Speed
  • +100% Hold Capacity
  • -10% Lesser Ability Cooldown
  • +10% Doubloons Earned

Privateer
Outfitting
  • +20% Sails Max Hits
  • +20% Guns Max Hits
  • +2.5% Movement Speed
  • +2.5% Cannon Accuracy
  • -10% Lesser Ability Cooldown
  • -10% Regular Ability Cooldown
  • -10% Greater Ability Cooldown
  • +20% Spyglass Search Distance

Raider
Outfitting
  • +20% Hull Max Hits
  • +40% Sails Max Hits
  • -10% Regular Ability Cooldown
  • +50% Crew Boarding Chance
  • +20% Crew Hit Points
  • +7.5% Crew Wrestling
  • +7.5% Crew Damage
  • +5% Crew Cooldowns

Runner
Outfitting
  • +40% Sail Max Hits
  • +7.5% Movement Speed
  • -10% Lesser Ability Cooldown
  • -10% Repair Cooldown
  • +50% Sails Repair Amount
  • +10% Spyglass Search Distance

Sentry
Outfitting
  • +15% Hull Max Hits
  • +15% Sails Max Hits
  • +15% Guns Max Hits
  • +5% Cannon Accuracy
  • -20% Cannon Reload Times
  • -10% Regular Ability Cooldown
  • +15% Spyglass Search Distance
  • -15% Wake Scalar

Skirmisher
Outfitting
  • +2.5% Cannon Accuracy
  • -25% Lesser Ability Cooldown
  • -25% Regular Ability Cooldown
  • -25% Greater Ability Cooldown
  • -25% Repair Cooldown
  • +25% Crew Healing
  • -25% Wake Scalar