Quiver: Difference between revisions

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[[File:quivers.png|right|link=]]
==Quivers==
==Quivers==
* As of a patch 2020-11-27 players now have the ability to craft Quivers to manage their Ammunition Weight and Consumption Rate.
* As of a patch 2020-11-27 players now have the ability to craft Quivers to manage their Ammunition Weight and Consumption Rate
* Quivers are crafted with the Tailoring skill under the Other Wearables category.
* Quivers are crafted with the Tailoring skill under the Other Wearables category
* Quivers are containers that can only hold Arrows or Bolts, and will reduce the weight of any ammunition placed into the Quiver.
* Quivers are containers that can only hold Arrows or Bolts, and will reduce the weight of any ammunition placed into the Quiver
* Quivers can optionally be equipped by players, and will occupy the Cloak layer
* Quivers can optionally be equipped by players, and will occupy the Cloak layer
* Players do not have to a Quiver equipped to gain the bonuses from it (they can have it sit in their backpack and still receive the same effects)
* Players do not have to a Quiver equipped to gain the bonuses from it (they can have it sit in their backpack and still receive the same effects)
[[File:quivers.png|link=]]




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[[File:quivers1.png|right|link=]]
[[File:quivers1.png|right|link=]]
* Normally, Arrows and Bolts have a weight of 0.1 stones each (meaning 10 Arrows/Bolts weigh 1 stone).  
* Normally, Arrows and Bolts have a weight of 0.1 stones each (meaning 10 Arrows/Bolts weigh 1 stone).  
* Default weight of arrows/bolts stored in a Quiver is set to 0.08 stones, and is further reduced depending on the material of the Quiver and if it is Exceptional or Mastercrafted.
* Default weight of arrows/bolts stored in a Quiver is set to 0.08 stones, and is further reduced depending on the material of the Quiver and if it is Exceptional or Mastercrafted
* The Consumption Rate of arrows placed into a quiver is modified by the material of the Quiver and if it is Exceptional or Mastercrafted.
* The Consumption Rate of arrows placed into a quiver is modified by the material of the Quiver and if it is Exceptional or Mastercrafted
* The table below shows how these factors are modified, note that exceptional and mastercrafted both stack with one another.
* The table below shows how these factors are modified, note that exceptional and Mastercrafted both stack with one another
* For example: Ammunition in an Exceptional, Mastercrafted Avarhide Quiver will have a weight of .02 stones each (i.e 50 Arrows/Bolts weight 1 stone)and will have an 80% chance to not be consumed on a ranged attack
 
{{Template:Quivers}}
{{Template:Quivers}}
* For example: Ammunition in an Exceptional, Mastercrafted Avarhide Quiver will have a weight of .02 stones each (i.e 50 Arrows/Bolts weight 1 stone)and will have an 80% chance to not be consumed on a ranged attack






==Miscellaneous==
==Miscellaneous==
* Quivers can be stored in a Storage Shelf.
* Quivers can be stored in a Storage Shelf
* Quivers can be dyed using Shield and Quiver dyes.
* Quivers can be dyed using Shield and Quiver dyes

Revision as of 20:21, 15 December 2020

Quivers

  • As of a patch 2020-11-27 players now have the ability to craft Quivers to manage their Ammunition Weight and Consumption Rate
  • Quivers are crafted with the Tailoring skill under the Other Wearables category
  • Quivers are containers that can only hold Arrows or Bolts, and will reduce the weight of any ammunition placed into the Quiver
  • Quivers can optionally be equipped by players, and will occupy the Cloak layer
  • Players do not have to a Quiver equipped to gain the bonuses from it (they can have it sit in their backpack and still receive the same effects)


Ammunition Weight and Consumption Rate

  • Normally, Arrows and Bolts have a weight of 0.1 stones each (meaning 10 Arrows/Bolts weigh 1 stone).
  • Default weight of arrows/bolts stored in a Quiver is set to 0.08 stones, and is further reduced depending on the material of the Quiver and if it is Exceptional or Mastercrafted
  • The Consumption Rate of arrows placed into a quiver is modified by the material of the Quiver and if it is Exceptional or Mastercrafted
  • The table below shows how these factors are modified, note that exceptional and Mastercrafted both stack with one another
  • For example: Ammunition in an Exceptional, Mastercrafted Avarhide Quiver will have a weight of .02 stones each (i.e 50 Arrows/Bolts weight 1 stone)and will have an 80% chance to not be consumed on a ranged attack
Material Ammo Weight Reduction
Weight of 100 arrows
Chance to Not
Consume Ammo
Exceptional -.005 (7.5) 5%
Mastercrafted -.005 (7) 5%

Leather
-.000 (8) 20%

Dullhide
-.010 (7) 30%

Shadowhide
-.015 (6.5) 35%

Copperhide
-.020 (6) 40%

Bronzehide
-.025 (5.5) 45%

Goldenhide
-.030 (5) 50%

Rosehide
-.035 (4.5) 55%

Verehide
-.040 (4) 60%

Valehide
-.045 (3.5) 65%

Avarhide
-.050 (3) 70%


Miscellaneous

  • Quivers can be stored in a Storage Shelf
  • Quivers can be dyed using Shield and Quiver dyes