Swordsmanship: Difference between revisions

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[[Category:Skills]]
[[Category:Skills]]
Swordsmanship allows the use of bladed weapons with a swing speed between the faster fencing weapons and slower macing weapons.
Swordsmanship allows the use of bladed weapons with a swing speed between the faster fencing weapons and slower macing weapons
*All one-handed swords can be poisoned using the [[Poisoning]] skillNO two-handed swords weapons can utilize poison.
* All one-handed swords can be poisoned using the [[Poisoning]] skill
*The chance to hit with a swords class weapon is equal to (attacker's swordsmanship skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses.
* NO two-handed swords weapons can utilize poison
* The chance to hit with a swords class weapon is equal to (attacker's swordsmanship skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses
 




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*** Lacerate increases the chance for players to inflict weapon special attacks against that creature by 5% for the next 8-16 seconds (scaled based on weapon speed)
*** Lacerate increases the chance for players to inflict weapon special attacks against that creature by 5% for the next 8-16 seconds (scaled based on weapon speed)
*** A creature can only have a maximum of 5 Lacerate effect bonuses active at once (bleed can be stacked an unlimited number of times on a creature however)
*** A creature can only have a maximum of 5 Lacerate effect bonuses active at once (bleed can be stacked an unlimited number of times on a creature however)


==Codex==
==Codex==
* Swordsmanship can benefit from a codex, see more: [[Weapon_and_Shield_Codex | Weapon and Shield Codexes]]
* Swordsmanship can benefit from a Codex, see more: [[Weapon_and_Shield_Codex | Weapon and Shield Codexes]]
 
 


==Training==
==Training==
* Swordsmanship is trained through combat with a Swordsmanship weapon equipped. See the [[Armor & Weapons#Weapons Chart|Weapons Chart]] for a list of Swordsmanship weapons.
* Swordsmanship is trained through combat with a Swordsmanship weapon equipped. See the [[Armor & Weapons#Weapons Chart|Weapons Chart]] for a list of Swordsmanship weapons.
* Up to 50.0 skill can be trained by an NPC weaponsmith.
* Up to 50.0 skill can be trained by an NPC weaponsmith
* Skill gains for Swordsmanship up to 70.0 are accelerated in the [[New Player Dungeon]].
* Skill gains for Swordsmanship up to 70.0 are accelerated in the [[New Player Dungeon]]
* 50-70 fight creatures in the New Player Dungeon.
* 50-70 fight creatures in the New Player Dungeon
* 70-100:
* 70-100:
** <u>Method One:</u>
** <u>Method One:</u>
** Melee fight creatures in the world.
** Melee fight creatures in the world
** <u>Method Two:</u>
** <u>Method Two:</u>
** Purchase Wooden Training Sword from any NPC provisioner or blacksmith.
** Purchase Wooden Training Sword from any NPC Provisioner or blacksmith
** Use a 2nd account as a sparr dummy by attacking it with the character who is training.
** Use a 2nd account as a spar dummy by attacking it with the character who is training
** Then toggle war/peace on the 2nd account dummy character.
** Then toggle war/peace on the 2nd account dummy character
*** Note: If training against another player, it is best to be in the same guild or else form a party where both members check "Flag Green to Party" in order to avoid being flagged as a criminal.
*** Note: If training against another player, it is best to be in the same guild or else form a party where both members check "Flag Green to Party" in order to avoid being flagged as a criminal
*** You will need a way to heal the second account character.
*** You will need a way to heal the second account character

Revision as of 20:51, 15 December 2020

Swordsmanship allows the use of bladed weapons with a swing speed between the faster fencing weapons and slower macing weapons

  • All one-handed swords can be poisoned using the Poisoning skill
  • NO two-handed swords weapons can utilize poison
  • The chance to hit with a swords class weapon is equal to (attacker's swordsmanship skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses


PvM: Swordsmanship Weapon Special Attack

  • Only works against creatures, not other players
  • Players have a 10% chance of inflicting a Swords Weapon Special Attack
  • This chance can be further increased via the Arms Lore Skill, Water Aspect Armor, or Mastery Chain Links
    • Causes the target to take "bleed" damage every 3 seconds for the next 15 seconds
      • Each bleed damage amount is 20% of the total weapon damage caused by the initial attack except as part of a backstab (see below)
      • Each bleed damage amount is 20% of (33% * the total weapon damage caused by a successful backstab with a sword weapon.
    • Also applies a "Lacerate" effect
      • Lacerate increases the chance for players to inflict weapon special attacks against that creature by 5% for the next 8-16 seconds (scaled based on weapon speed)
      • A creature can only have a maximum of 5 Lacerate effect bonuses active at once (bleed can be stacked an unlimited number of times on a creature however)


Codex


Training

  • Swordsmanship is trained through combat with a Swordsmanship weapon equipped. See the Weapons Chart for a list of Swordsmanship weapons.
  • Up to 50.0 skill can be trained by an NPC weaponsmith
  • Skill gains for Swordsmanship up to 70.0 are accelerated in the New Player Dungeon
  • 50-70 fight creatures in the New Player Dungeon
  • 70-100:
    • Method One:
    • Melee fight creatures in the world
    • Method Two:
    • Purchase Wooden Training Sword from any NPC Provisioner or blacksmith
    • Use a 2nd account as a spar dummy by attacking it with the character who is training
    • Then toggle war/peace on the 2nd account dummy character
      • Note: If training against another player, it is best to be in the same guild or else form a party where both members check "Flag Green to Party" in order to avoid being flagged as a criminal
      • You will need a way to heal the second account character