PvP Damage Cap: Difference between revisions

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* [[Blacksmithy]] (metal weapons only)
* [[Blacksmithy]] (metal weapons only)
* [[Carpentry]] (wooden weapons only)
* [[Carpentry]] (wooden weapons only)
* [[Inscription]] (Magery only, when casting from a scroll)
* [[Inscription]] (magery only, when casting from a scroll)
* [[Fishing]] (spears only)
* [[Fishing]] (spears only)
* [[Mining]] (maces only)
* [[Mining]] (maces only)
* [[Lumberjacking]] (axes only)
* [[Lumberjacking]] (axes only)

Revision as of 09:53, 6 March 2021

Summary

There are two separate damage caps in PvP; Melee and Spellcasting.

  • Melee Damage Cap is Tactics + Anatomy + 20% damage bonus from supplemental skills
  • Spell Damage Cap is Evaluating Intelligence + 10% damage bonus from supplemental skills


Supplemental Skills

Supplemental Damage skills provide 40% of their PvM damage bonus in PvP