Magic Spellbook: Difference between revisions

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==Spellbook Type Switching==
==Spellbook Type Switching==
* When a player casts a spell using a Magic Spellbook (i.e. Loot Drop spellbook) there is a 60 second delay before they will be able to receive any Mana Regen bonuses from any Material Spellbooks they equip
* When a player casts a spell using a [[Magic Spellbook]] (i.e. Loot Drop spellbook) there is a 60 second delay before they will be able to receive any Mana Regen bonuses from any Material Spellbooks they equip
* When a player regenerates mana using a Material Spellbook, there is a 60 second delay before they will be able to receive any Mana Refund Chances or Damage Bonuses from any Magic Spellbook (i.e. Loot Drop spellbook) they equip
* When a player regenerates mana using a [[Material Spellbook]], there is a 60 second delay before they will be able to receive any Mana Refund Chances or Damage Bonuses from any Magic Spellbook (i.e. Loot Drop spellbook) they equip

Revision as of 11:33, 6 March 2021

Summary

  • Magic Spellbooks can be found as loot on monsters
  • Players do not receive any bonuses from Magic Spellbooks while in PvP nor for having Inscription or Spirit Speaking skill
  • Players are capped at having a maximum Mana Refund Chance of 66% when casting spells (from all bonuses combined)



Durability Level

This property increases the amount of Charges the Magic Spellbook has. The values are:

  • Durable: +100 Charges
  • Substantial: +150 Charges
  • Massive: +200 Charges
  • Fortified: +250 Charges
  • Indestructible: +300 Charges

Potency Level

This property increases the chance to refund Mana on Spellcast. The values are:

  • Potent: 5% Chance to Refund Mana
  • Surpassingly Potent: 10% Chance to Refund Mana
  • Eminently Potent: 15% Chance to Refund Mana
  • Exceedingly Potent: 20% Chance to Refund Mana
  • Supremely Potent: 25% Chance to Refund Mana

Damage Level

This property increases the damage on Spellcast. The values are:

  • Ruin: +5% Damage
  • Might: +10% Damage
  • Force: +15% Damage
  • Power: +20% Damage
  • Vanquishing: +25% Damage

Slayer Level

  • Lesser Slaying: 15% Damage
  • Slaying: 30% Damage
  • Greater Slaying: 45% Damage


Spellbook Durability

  • Magic and Material Spellbooks "Uses Remaining" will now be referred to as Durability, to match similar handling to Armor and Weapons
  • Magic and Material Spellbooks are not deleted when reaching 0 Durability (Uses) similar to Weapons/Armor
  • Magic and Material Spellbooks suffer scaling durability penalties to Spell Damage similar to weapons, except with a maximum penalty of -5% (this amount is lower than weapons/armor due to them being optional equipment)
  • Players can view the Durability of their Magic Spellbooks by using Arms Lore on them or looking at the "Equipment" page of the [Stats menu
  • Players can view the specific Spell Damage Penalty they are receiving based on the Durability of their Magic and Material Spellbooks in the "Spells" page of the [Stats menu


Spellbook Type Switching

  • When a player casts a spell using a Magic Spellbook (i.e. Loot Drop spellbook) there is a 60 second delay before they will be able to receive any Mana Regen bonuses from any Material Spellbooks they equip
  • When a player regenerates mana using a Material Spellbook, there is a 60 second delay before they will be able to receive any Mana Refund Chances or Damage Bonuses from any Magic Spellbook (i.e. Loot Drop spellbook) they equip