Adventurer's Rope: Difference between revisions
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==Summary== | |||
* Players can craft Adventurer's Rope at 100 [[Tailoring]] Skill (Requires 10 Leather and 1 Beeswax) | * Players can craft Adventurer's Rope at 100 [[Tailoring]] Skill (Requires 10 Leather and 1 Beeswax) | ||
* Adventurer's Rope have 25 uses each | * Adventurer's Rope have 25 uses each | ||
* Double click Adventurer's Rope to choose a location to "Teleport" to, following the normal rules for the Teleport spell | * Double click Adventurer's Rope to choose a location to "Teleport" to, following the normal rules for the Teleport spell | ||
[[File:wiki- | [[File:wiki-adventurersrope1.gif|alt=Adventurer's Rope|link=]] | ||
==PvP with Adventurer's Rope and Teleport Spell== | |||
* Players can use Adventurer's Ropes while flagged in PvP | |||
* The Teleport Spell, when used while flagged in PvP, will apply a 15 second cooldown to both the Teleport Spell and Adventurer Rope usage | |||
* Double-clicking an Adventurer's Rope will now hinder a player for 1 second (matching the casting delay for the Teleport Spell) and upon targeting while Flagged in PvP will apply a 2 minute cooldown to both the Teleport Spell and Adventurer's Ropes | |||
* While a player has an Adventurer's Rope cursor up, they will not make any Melee Swings |
Revision as of 21:26, 9 March 2021
Summary
- Players can craft Adventurer's Rope at 100 Tailoring Skill (Requires 10 Leather and 1 Beeswax)
- Adventurer's Rope have 25 uses each
- Double click Adventurer's Rope to choose a location to "Teleport" to, following the normal rules for the Teleport spell
PvP with Adventurer's Rope and Teleport Spell
- Players can use Adventurer's Ropes while flagged in PvP
- The Teleport Spell, when used while flagged in PvP, will apply a 15 second cooldown to both the Teleport Spell and Adventurer Rope usage
- Double-clicking an Adventurer's Rope will now hinder a player for 1 second (matching the casting delay for the Teleport Spell) and upon targeting while Flagged in PvP will apply a 2 minute cooldown to both the Teleport Spell and Adventurer's Ropes
- While a player has an Adventurer's Rope cursor up, they will not make any Melee Swings