Goat: Difference between revisions

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===Trait Group===
===Trait Group===
{| class="wikitable"  
{| class="wikitable"  
!colspan="3"|Generic Trait Group
!colspan="3"|[[Generic Trait Group]]
|-
|-
! Name
! Name

Revision as of 02:24, 14 April 2021


Goat

TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
Generic 1 25 50 6 10 20 25 50


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
2.13 2.13 21 67 19 0.525 3.26 3.26 32 102 28


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target


Trait Group

Generic Trait Group
Name Description

Predator
Increases All Damage by 10%

Accuracy
Increases Melee Accuracy by 10%

Savagery
Increases Melee Damage by 12.5%

Swiftness
Increases Attack Speed by 7.5%

Vicious
Increases Melee Damage by 20% when target below 66% Hit Points

Survival
Increases Damage Resistance by 10%

Vigor
Increases Melee Damage by 15% while above 50% Hit Points

Toughness
Increases Physical Damage Resistance by 15%

Mender
Increases Healing amounts received from Players by 25%

Pack Tactics
Increases Damage bonus from Swarm ability by flat 15%