Fiery Leaper: Difference between revisions
Jump to navigation
Jump to search
(Created page with "Category:Taming__NOTOC__ {| class="wikitable" style="text-align:center;" ! colspan="16" |link=<br />Fiery Leaper |- ! TraitGroup ! Slots ! Tamin...") |
No edit summary |
||
Line 12: | Line 12: | ||
! Armor | ! Armor | ||
! Resist | ! Resist | ||
|- | |- | ||
| Breath | | Breath | ||
Line 29: | Line 22: | ||
| 25 | | 25 | ||
| 50 | | 50 | ||
|- | |||
! SpellMin | |||
! SpellMax | |||
! Poisoning | |||
! Poison | |||
! PoisonRst | |||
! SpecialRst | |||
! Stealth | |||
! | |||
! | |||
|- | |||
| | |||
| | |||
| | | | ||
| | | |
Revision as of 21:59, 14 April 2021
Fiery Leaper | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
TraitGroup | Slots | Taming | Hits | MinDmg | MaxDmg | Wrestling | Armor | Resist | |||||||
Breath | 1 | 120 | 200 | 16 | 22 | 80 | 25 | 50 | |||||||
SpellMin | SpellMax | Poisoning | Poison | PoisonRst | SpecialRst | Stealth | |||||||||
DPS Stats
DPS | DPS/Slot | Avg10Sec | High10Sec | HighHit | uDog | uDPS | uDPS/Slot | uAvg10Sec | uHigh10Sec | uHighHit |
---|---|---|---|---|---|---|---|---|---|---|
11.23 | 11.23 | 112 | 227 | 42 | 0 | 11.23 | 11.23 | 112 | 227 | 42 |
Abilities
Name | Type | Description |
---|---|---|
Flamestrike | Passive | Has a 15% chance on melee attack to inflict (DamageMax * 1.0) damage |
Fire Breath | Cooldown | Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.5) damage |
Trait Group
Breath Trait Group | ||
---|---|---|
Level | Name | Description |
2 | Predator | Increases All Damage by 10% |
Survival | Increases Damage Resistance by 10% | |
4 | Accuracy | Increases Melee Accuracy by 10% |
Mutation | Reduces Ability cooldowns by 3 Seconds | |
6 | Savagery | Increases Melee Damage by 12.5% |
Mender | Increases Healing amounts received from Players by 25% | |
8 | Swiftness | Increases Attack Speed by 7.5% |
Vigor | Increases Melee Damage by 15% while above 50% Hit Points | |
10 | Vicious | Increases Melee Damage by 20% when target below 66% Hit Points |
Vengeance | Increases Cooldown Ability damage by 50% |