Flamehound: Difference between revisions

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Revision as of 23:27, 14 April 2021


Flamehound
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Feral 1 55 125 12 16 45 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
 


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
6.29 6.29 62 220 30 0.455 9.16 9.16 91 320 43


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Flamestrike Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) damage
Frenzy Passive Has a 15% chance on melee attack to increase attack speed by 10% for 30 seconds (cannot stack)


Trait Group

Feral Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Vigor Increases Melee Damage by 15% while above 50% Hit Points
6 Intensity Increases Frenzy effects by flat 7.5% and Enrage effects by flat 15%
Indomitable Increases Damage Resistance by 15% while Enraged or Frenzied
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Pack Tactics Increases Damage bonus from Swarm ability by flat 15%