Template:BurrowPetTraits: Difference between revisions
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
! colspan="3 | ! colspan="3" | [[Burrow Trait Group]] | ||
|- | |- | ||
| Level | | Level | ||
| Name | | Name | ||
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|- | |- | ||
| rowspan="2" style="vertical-align:middle;" | 4 | | rowspan="2" style="vertical-align:middle;" | 4 | ||
| | | Savagery | ||
| style="text-align:left;" | Melee | | style="text-align:left;" | Increases Melee Damage by 12.5% | ||
|- | |- | ||
| Swiftness | | Swiftness | ||
Line 29: | Line 29: | ||
|- | |- | ||
| rowspan="2" style="vertical-align:middle;" | 8 | | rowspan="2" style="vertical-align:middle;" | 8 | ||
| | | Adaptive | ||
| style="text-align:left;" | Increases | | style="text-align:left;" | Increases Cooldown Ability trigger chances by 100% of normal | ||
|- | |- | ||
| | | Mutation | ||
| style="text-align:left;" | | | style="text-align:left;" | Reduces Ability cooldowns by 3 Seconds | ||
|- | |- | ||
| rowspan="2" style="vertical-align:middle;" | 10 | | rowspan="2" style="vertical-align:middle;" | 10 | ||
| | | Vengeance | ||
| style="text-align:left;" | Increases | | style="text-align:left;" | Increases Cooldown Ability damage by 50% | ||
|- | |- | ||
| style="text-align: | | Feed | ||
| style="text-align:left;" | Heals self for 20% of Bleed and Disease damage inflicted | |||
|} | |} |
Revision as of 22:50, 15 April 2021
Burrow Trait Group | ||
---|---|---|
Level | Name | Description |
2 | Predator | Increases All Damage by 10% |
Accuracy | Increases Melee Accuracy by 10% | |
4 | Savagery | Increases Melee Damage by 12.5% |
Swiftness | Increases Attack Speed by 7.5% | |
6 | Vicious | Increases Melee Damage by 20% when target below 66% Hit Points |
Survival | Increases Damage Resistance by 10% | |
8 | Adaptive | Increases Cooldown Ability trigger chances by 100% of normal |
Mutation | Reduces Ability cooldowns by 3 Seconds | |
10 | Vengeance | Increases Cooldown Ability damage by 50% |
Feed | Heals self for 20% of Bleed and Disease damage inflicted |