Template:SpellTierUpgrades
Spell | Upgrade Costs | Bonus |
---|---|---|
![]() Create Food |
1, 2, 3 | Creates a Magic Mushroom bound to caster that restores 25 * (Magery / 100) mana with a cooldown of (3 min, 2 min, 1 min) between uses |
![]() Magic Arrow |
1, 2, 3 | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 300% |
![]() Harm |
1, 2, 3 | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% |
![]() ![]() Cure / Arch Cure |
1, 2, 3 | Increases cure chance by (10%, 20%, 30%) of normal |
![]() Bless |
1, 2, 3 | Will also apply the Bless spell to up to (2, 3, 4) other friendly targets within 4 tiles of target (will prioritize player's controlled creatures first) |
![]() Fireball |
2, 3, 4 | The first time spell is cast every (60, 40, 20) seconds it will inflict an additional 300% of final spell damage to target over 15 seconds |
![]() Lightning |
2, 3, 4 | The first time spell is cast every (60, 40, 20) seconds its damage is increased by 200% and will Hinder the target for 3 seconds |
![]() Greater Heal |
2, 3, 4 | Heals additional (15%, 25%, 35%) of healing amount to target over 15 seconds |
![]() ![]() Curse / Mass Curse |
2, 3, 4 | Spells cast by caster against target have their damage increased by (15%, 20%, 25%) for the next 60 seconds |
![]() ![]() Mana Drain / Mana Vampire |
3, 4, 5 | Increases mana refund chance (10%, 15%, 20%) for caster's hostile spells cast against target for next 60 (MD) / 300 (MV) seconds |
![]() Mind Blast |
3, 4, 5 | Increases charged spell chance by (+30%, +45%, +60%) |
![]() Energy Bolt |
3, 4, 5 | Ignores (75, 110, 150) of targets Magic Resist. |
![]() Explosion |
3, 4, 5 | Inflicts (30%, 40%, 50%) damage to a nearby hostile target within 2 tiles of target, if no nearby targets found it will increase damage to primary target by (10%, 15%, 20%) (Curse and Mass Curse bonuses will apply) |
![]() Chain Lightning |
3, 4, 5 | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers |
![]() Flamestrike |
3, 4, 5 | Inflicts an additional (15%, 25%, 35%) of final spell damage to target over 15 seconds |
![]() Meteor Swarm |
3, 4, 5 | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and if a creature is directly targeted, the spell will only hit creatures and ignore players and player followers If the player directly targets a creature (not the ground) while the upgrade is ready, the spell will only hit creatures and will ignore players and player followers |
![]() Earthquake |
3, 4, 5 | The first time spell is cast every (60 sec, 40 sec, 20 sec) Damage will be increased by (15%, 25%, 35%), and the spell will only hit creatures and ignore players and player followers The spell will only hit creatures and will ignore players and player followers |
![]() Resurrection |
1, 2, 3 | Increases mana refund chance by (20%, 30%, 40%) and has (33%, 66%, 100%) chance to resurrect an additional friendly target within 4 tiles |