Template:CodexTime

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Time Codex Upgrades
Name Words of Power Points Per Tier Description Upgrades
Circle 1

Knock
Ex Ylem 1/2/3/4/5 All Doors within 3 tiles become opened and stay unlocked for 15 seconds
Each Chest within 3 tiles has a 50% chance to become unlocked
Door unlock duration increased by 5 seconds
+10% Chest Unlock chance
+10% Chance to not consume Rune on usage

Mend
Rel Mani 1/2/3/4/5 Heals 50 Health immediately
Heals 10 Health every 2 seconds for 10 seconds
Has a 50% chance to remove each Bleed and Disease effect on player
Immediate Healing increased by 10
Healing duration increased by 2 seconds
Bleed and Disease removal chance increased by 10%
1 Additional random player within 8 tiles will also be affected

Iron Flesh
In Ylem Sanct 1/2/3/4/5 5 Minute duration
Applies 5 Physical Barrier charges to player
Any Melee Attack inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Physical Barrier charge
Players cannot have more than 10 charges stored
+1 Barrier Charge applied
1 Additional random player within 8 tiles will also be affected

Magic Ward
In Ort Sanct 1/2/3/4/5 5 Minute duration
Applies 5 Magical Barrier charges to player
Any Spell inflicting more than 20 Damage to the player will be reduced to 20 Damage and consume 1 Magical Barrier charge
Players cannot have more than 10 charges stored
+1 Barrier charge applied
1 Additional random player within 8 tiles will also be affected

Fortify Rations
In Xen Mani 1/2/3/4/5 5 Minute duration
Increases Food Satisfaction bonuses for the player by 50% of normal
4 Additional random players within 8 tiles will also be affected
+1 Minute duration
2 Additional random players within 8 tiles will also be affected
Circle 2

Repel
In Bet Rel 1/2/3/4/5 Applies a 5 tile Knockback effect to all creatures within 5 tiles (max of 5 creatures affected)
Applies a Hinder effect of 2.5 seconds
If Knockback causes creature to collide with a wall or immovable object, they will take 1500 Damage
Knockback distance and radius increased by 1
+1 Max Creatures Affected
+0.5 Second duration to Hinder effect
+300 Damage on collision

Timely Wealth
Kal Tym Ylem 1/2/3/4/5 Create a randomized Time Dungeon equipment item in the player's backpack
Has a 25% chance to create a Timely Bank Note in the player's backpack
+5% chance for an additional Time Dungeon equipment item to appear
+5% chance for Timely Bank Note to appear

Wild Creatures
In Bet Xen 1/2/3/4/5 2.5 Minute duration
A Silver Serpent, Silver Bear, Silver Stag, and Silver Wolf appear as allied creatures at location
Creatures are dismissed when duration ends (unless killed beforehand)
+30 Second duration
Damage of creatures increased by 20%
Hit Points of creatures increased by 20%

Mass Invisibility
In Vas Quas 1/2/3/4/5 Applies the Invisibility Spell immediately
Grants 5 Stealth Steps, which can be used regardless of skill, within the next 2 minutes (or until revealed)
4 Additional random players within 8 tiles will also be affected
+1 Stealth Step received
2 Additional random players within 8 tiles will also be affected

Negate Time
Xen Corp Tym 1/2/3/4/5 10 Minute duration
Gain immunity to Time Rift, and Time Vortex effects
4 Additional random players within 8 tiles will also be affected
+1 Minute duration
2 Additional random players within 8 tiles will also be affected
Circle 3

Refresh
In Mani Ort 1/2/3/4/5 5 Minute duration
Player will not lose Stamina from taking Damage or pushing past Players or Creatures
Player has a 5% chance for Spellcasts to be refunded (will ignore Spell Refund cap)
4 Additional random players within 8 tiles will also be affected
+1 Minute duration
2 Additional random player within 8 tiles will also be affected

Bloom
In Vas Ort 1/2/3/4/5 2.5 minute duration
Creates a Bloom effect at location
Every 15 seconds will create an allied Noxweed near the Bloom location, if one does not currently exist
Every 15 seconds will cure Poison on a random player within 8 tiles of Bloom location
Noxweed is dismissed when duration ends
+30 Second duration
Noxweed and Poison Cure interval reduced by 1 second

Awaken Earth
An Zu Ylem 1/2/3/4/5 2.5 Minute duration
Creates 2 allied Silver Elementals at location
Silver Elementals are dismissed when duration ends (unless killed beforehand)
+30 Second duration
Damage of Silver Elementals increased by 20%
Hit Points of Silver Elementals increased by 20%

Conjure Potion
In Bet Wis 1/2/3/4/5 Creates an Omni Potion in the player's backpack that only that player may use
4 Additional random players within 8 tiles will also receive Omni Potions
2 Additional random players within 8 tiles will also receive Omni Potions

Circle of Power
In Vas Ort Grav 1/2/3/4/5 30 Second duration
Creates a Circle of Power effect at location
Players within 6 tiles of Circle of Power effect receive a Damage Bonus of +20%
+6 Second duration
Circle 4

Tremor
Kal Vas Rel Ylem 1/2/3/4/5 Inflicts 3000 Damage to each creature within 5 tiles (max of 5 creatures affected)
Applies a Pierce effect of 50 and Hex effect of 100 for 15 seconds
Damage increased by 600
+1 Radius
+1 Max Creatures Affected
Pierce and Hex duration increased by 3 seconds

Meteor Shower
Kal Des Flam Hur 1/2/3/4/5 10 Second duration
Creates a Meteor Shower effect at location
Every 2 seconds will inflict 1000 Damage to each creature within 5 tiles of Meteor Shower location (max of 5 creatures affected)
+2 Second duration
+1 Radius
+1 Max Creatures Affected

Animated Weapon
In Jux Por Ylem 1/2/3/4/5 2.5 Minute duration
Creates an allied Silver Weapon at location
Silver Weapon is dismissed when duration ends (unless killed beforehand)
+30 Second duration
Attack Speed of Silver Weapon increased by 20%
Damage of Silver Weapon increased by 20%

Silver Sapling
In Vas Ort Mani 1/2/3/4/5 10 Minute duration
Creates a Silver Sapling at location
Every 15 seconds will restore 25 health to a random player within 8 tiles of Silver Sapling location
Players can resurrect at a Silver Sapling similar to an Ankh
+2 Minute duration
Heal interval reduced by 1 second

Mass Sleep
In Vas Zu 1/2/3/4/5 10 Second duration
Hinders all creatures within 10 tiles (max of 5 creatures affected)
+2 Second duration
+2 Radius
+1 Max Creatures Affected