Chill Effect
Mechanics
- A chill effect applied on a target provides bonuses that the source of the effect will receive against the target for 5 minutes.
- Chill effects from players and their followers are combined together against a target (i.e. will stack and each can use it).
- Chill effects provide a Damage Bonus equal to the Chill Effect amount against a target.
- Chill effects provide a Damage Resistance Bonus equal to half of the Chill effect amount against the target.
- If the player loses or switches out of Frost Aspect equipment, all chill effects that player had applied to the creatures will be cleared.
- The base chill effect cap is 20%.
Example
A player and their followers have a 20% Chill effect applied to a target
- The player and their followers will receive +20% Damage against the target
- The player and their followers will receive +10% Damage Resistance against the target
Sources
- Frost Aspect (PvM Only)
- Tameable creatures that have the Chill Touch, Chilled Charge or Spellchill abilities