Giant Trapdoor Spider
Creature Stats
![]() Giant Trapdoor Spider | |||||||
|---|---|---|---|---|---|---|---|
| Slayer | Difficulty | GoldValue | Hits | MinDmg | MaxDmg | Wrestling | Armor |
| Beastial | 7.7 | 70 | 375 | 10 | 20 | 70 | 25 |
| Resist | Magery | EvalInt | Poisoning | Poison | PoisonResist | Stealth | |
| 25 | 60 | Greater | 60% | ||||
Tameable Stats
![]() Giant Trapdoor Spider | ||||||||
|---|---|---|---|---|---|---|---|---|
| TraitGroup | Slots | Taming | Hits | MinDmg | MaxDmg | Wrestling | Armor | Resist |
| Spider | 2 | 95 | 200 | 20 | 26 | 80 | 25 | 50 |
| SpellMin | SpellMax | Poisoning | Poison | PoisonRst | SpecialRst | Stealth | ||
| 20 | Greater | 33% | 100 | |||||
DPS Stats
| DPS | DPS/Slot | Avg10Sec | High10Sec | HighHit | uDog | uDPS | uDPS/Slot | uAvg10Sec | uHigh10Sec | uHighHit |
|---|---|---|---|---|---|---|---|---|---|---|
| 16.66 | 8.33 | 166 | 306 | 89 | 0.175 | 19.58 | 9.79 | 195 | 359 | 104 |
Abilities
| Name | Type | Description |
|---|---|---|
| Backstab | Passive | If stealthed, creature's next melee attack gains +25% accuracy and deals +150% damage |
| Sting | Passive | On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor |
| Vanish | Cooldown | Creature immediately enters stealth |
| Web | Cooldown | Has a (5 + (Control Slots * 5%)) chance on melee attack to hinder creatures for 3 seconds or hamstring players |
Trait Group
| Spider Trait Group | ||
|---|---|---|
| Level | Name | Description |
| 2 | Predator | Increases All Damage by 10% |
| Survival | Increases Damage Resistance by 10% | |
| 4 | Accuracy | Increases Melee Accuracy by 10% |
| Tolerance | Increases Damage Resistance by 5% and Poison Resistance by 33% | |
| 6 | Venom | Increases Melee Damage by 20% to Poisoned targets (Greater or above) |
| Mender | Increases Healing amounts received from Players by 25% | |
| 8 | Swiftness | Increases Attack Speed by 7.5% |
| Opportunity | Increases Melee Damage by 30% when target is Movement Impaired | |
| 10 | Vicious | Increases Melee Damage by 20% when target below 66% Hit Points |
| Toxins | Increases Poison Damage by 30% | |
