Anatomy
Healing Interaction
- Minimum Anatomy skill of 60 is required for bandage cure attempts
- Minimum Anatomy skill of 80 is required for bandage resurrection attempts
- Players with 100 Healing and at least 80 Anatomy will always have 100% chance to resurrect their target with bandages
- Bandage Healing Amounts are ((Healing Skill / 100) * ((Random Value of 40 to 60) * (1 + (0.2 * Anatomy Skill / 100))))
Combat Impact
- For melee and archery weapons, adds Base Weapon Damage * (20% * (Anatomy Skill / 100)) damage to each swing
- For Wrestling, adds Base Weapon Damage * (50% * (Anatomy Skill / 100)) damage to each swing against creatures
- For Wrestling, adds Base Weapon Damage * (20% * (Anatomy Skill / 100)) damage to each swing against other players
- The above bonuses are core damage modifiers, and do not count towards the SDi PvP Damage Cap
- Players who have at least 2 different skills above 80 between Anatomy, Arms Lore, Forensic Evaluation, Tracking, and/or Wrestling can make Hamstring attempts
Training
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-70 | New Player Dungeon |
70-100 | Passively by Healing or Melee Combat |