Template:ShipAbilities
Lesser Abilities
Lesser Abilities | |
---|---|
Name | Description |
![]() Arcane Shot |
Fires 6 volleys at +50% Accuracy with scatter radius 1 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Boneshot |
Fires 6 volleys with scatter radius 2 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Explosive Ammunition |
Fires 3 volleys with scatter radius 2 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Glass Cannon |
Fires 6 volleys with scatter radius 2 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Hard to Port |
Increase Ship Speed by 20% for the next 15 seconds |
![]() Hold Fast |
Reduces damage taken by crewmembers by 66% for the next 30 seconds (No Cannon Cooldown) |
![]() Luck |
For the next 30 seconds:
|
![]() Mortar Fire |
Fires 3 volleys with scatter radius 3 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Smokeshot |
Fires 6 volleys with scatter radius 3 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Swift Reload |
For the next 15 seconds:
|
![]() Depth Charges |
For each cannon your ship has per side, deploys 1 depth charge, which are placed behind the Tillerman
|
![]() Powder Mishap |
Targets nearest other Ship within 25 tiles that is currently Reloading and:
|
![]() Sea Change |
|
Regular Abilities
Regular Abilities | |
---|---|
Name | Description |
![]() Beat to Quarters |
Increase movement speed by 15% for the next 30 seconds |
![]() Boarding Hooks |
Increase success chances by 50% for the next 45 seconds |
![]() Boarding Pikes |
Prevents enemy boarding for the next 45 seconds (No Cannon Cooldown) |
![]() Chainshot |
Fires 3 volleys with scatter radius 2 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Expedite Repairs |
Reduces current cooldown on repairs to 0 seconds (No Cannon Cooldown) |
![]() Flameshot |
Fires 6 volleys with scatter radius 3 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Ghost Fire |
Fires 3 volleys at +25% Accuracy with scatter radius 2 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Grapeshot Ammunition |
Fires 12 volleys with scatter radius 3 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Heatseeker Ammunition |
Fires 3 volleys at +75% accuracy with scatter radius 1 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Heavy Ordinance |
Fires 3 volleys with scatter radius 2 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Powdersoak Ammunition |
Fires 3 volleys with scatter radius 2 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Rally |
Heals each Crewmember for 25% Health, Cures Poison, and Removes any Negative ongoing Effects (Bleed, Disease, Hinder, etc) |
![]() Special Powderkeg |
Increases Damage of normal cannon fire by 25% for the next 60 seconds |
![]() Toxic Ammunition |
Fires 6 volleys with scatter radius 3 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Bad Rations |
For the next 30 seconds:
|
![]() Grenades |
Each Crewmember onboard throws a Grenade at target ship:
|
![]() Razorwire |
For next 180 seconds:
|
Greater Abilities
Greater Abilities | |
---|---|
Name | Description |
![]() Brimstone |
Fires 6 volleys with scatter radius 3 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Eldritch Ammunition |
Fires 6 volleys at +50% Accuracy with scatter radius 1 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Flak Cannons |
Fires 6 volleys at +50% accuracy with scatter radius 4 and damage radius 2
Successful hits deal damage to all Ship locations:
|
![]() Furious Assault |
Crewmembers deal 50% damage to enemies occupying the same ship as themselves for the next 60 seconds |
![]() Hellfire Barrage |
Fires 3 volleys with scatter radius 3 and damage radius 2
Successful hits deal damage to all Ship locations:
|
![]() Icebreaker Ammunition |
Fires 3 volleys with scatter radius 2 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Mariner's Fortune |
For the next 3 minutes, Effective Fishing Skill increased by 5 |
![]() Ride the Waves |
Increases movement speed by 10% for the next 60 seconds |
![]() Rum Rations |
Heals each Crewmember for 5% health every 10 seconds for the next 2 minutes |
![]() Tanglevine Ammunition |
Fires 3 volleys with scatter radius 3 and damage radius 1
Successful hits deal damage to all Ship locations:
|
![]() Venom Barrage |
Fires 3 volleys with scatter radius 3 and damage radius 2
Successful hits deal damage to all Ship locations:
|
![]() Eye of the Storm |
For the next 30 seconds:
|
![]() Low Profile |
Reduces ship's Wake Scalar by 50% for 120 seconds |
![]() Sargasso |
For the next 60 seconds:
|