Corrupted Shrines
Summary
The Virtues have been a long running theme within the Ultima universes, usually manifesting in quests, Companions, weapons, armor, cities, philosophies and other areas of the various games. In the Outlands, there are 8 Shrines of Virtue: Compassion, Honesty, Honor, Humility, Justice, Sacrifice, Spirituality, and Valor. Oftentimes the Virtues are attacked and must to be repelled, which brings us to the Corrupted Shrines system...
What Happens at a Corrupted Shrine?
- Once per day, at a randomized time, one Virtue Shrine in the world will become Corrupted
- Corrupted Shrines have unique graphics and will feature 20 sequential waves of increasingly difficult creatures spawn nearby
- A progress bar will appear near a Corrupted Shrine indicating which wave the Corruption is currently on
- When all 20 waves of creatures have been defeated, a randomized Shrine Boss will spawn
- When the Shrine Boss is defeated, it will not have standard loot on its corpse, but instead have Ankh Tokens
What are Ankh Tokens?
- Ankh Tokens are a sort of "lootbox" in that the reward is random and can range from Gold to high-end items
- Double-click an Ankh Token to receive a reward
- Ankh Tokens can be looted and stolen from players
- Ankh Tokens weigh .1 stones each
How do I Earn Ankh Tokens?
- Each individual wave of a Shrine Corruption is worth a predetermined number of Ankh Tokens that players can "bank"
- Wave Ankh Token amounts range from 2.5 to 7.5 (increasing with wave difficulty)
- 100 Ankh Tokens are available from all waves combined
- The Shrine Boss is worth 50 Ankh Tokens (making 150 Ankh Tokens possible for each Shrine Corruption)
- After the Shrine Boss is slain, banked Ankh Tokens for players will be distributed as normal with decimal amounts rounded
- Players can double-click the corpse of the Shrine Boss to place all their bound Ankh Tokens on the corpse into their backpack
Shrine Bosses
- Shrine Bosses now have 250,000 Hit Points
- Shrine Bosses can only be Barded once every 150 seconds
- Shrine Bosses now Autodispel every 7 seconds
Creature | Picture | SlayerGroup | DifficultyValue | Hits | MinDamage | MaxDamage | Wrestling | Armor | Resist | Magery | EvalInt | Poisoning | Poison | PoisonResist | Parrying | Healing | Stealth |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defiler Sentinel | Shrine | Construct | 2365.2 | 250000 | 25 | 35 | 100 | 75 | 100 | ||||||||
Greater Infernal Daemon | Shrine | Daemonic | 3600.3 | 250000 | 30 | 40 | 100 | 50 | 150 | 100 | 100 | ||||||
Jungle Stalker | Shrine | Beastial | 2890.9 | 250000 | 25 | 35 | 110 | 50 | 100 | ||||||||
Lich Primarch | Shrine | Undead | 4720.8 | 250000 | 25 | 35 | 75 | 50 | 200 | 125 | 125 | 40% | |||||
Ratman Witchdoctor | Shrine | Monstrous | 4506.2 | 250000 | 25 | 35 | 80 | 50 | 200 | 125 | 125 | ||||||
Screaming Horror | Shrine | Daemonic | 6609.2 | 250000 | 30 | 40 | 120 | 50 | 100 | ||||||||
Seducesa | Shrine | Monstrous | 3227.4 | 250000 | 30 | 40 | 110 | 50 | 100 | ||||||||
Slithercreep | Shrine | Monstrous | 2526.3 | 250000 | 35 | 45 | 90 | 50 | 100 | ||||||||
Strangeling | Shrine | Construct | 4245 | 250000 | 25 | 35 | 110 | 50 | 200 | 100 | 100 | ||||||
Volcanic Elemental | Shrine | Elemental | 3367.3 | 250000 | 35 | 45 | 90 | 100 | 100 | ||||||||
Wildwood Avenger | Shrine | Nature | 2414.9 | 250000 | 35 | 45 | 90 | 75 | 100 |