Arena
Summary
- Players can reach the Arena by visiting any Public Moongate and selecting "The Arena"
- Players fighting in the Arena during Duels or Tournaments:
- Do NOT consume any resources (Reagents, Bandages, Ammunition, Scrolls, and Potions)
- Do NOT take durability damage to weapons and armor
- Do NOT drop/lose equipment on death
- Murderers who die fighting in the Arena during Duels or Tournaments do NOT have resurrection fees
- Bankers and Stablemasters in the Arena only respond to players registered for a Tournament or Stygian Rift Match
Arena Credits
Players must purchase Arena Credits to participate in Duels and Tournaments:
Type | Credit Cost |
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Standard Duel | 1 |
Tournament Entry | 50 |
Arena Credits are purchased in multiples of 50:
Arena Credits x50 |
Currency | Cost |
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Gold | 5000 | |
Prevalia Coins | 5 |
Arena Templates
- Players may create Arena Templates which allow them to manually set their stats and skills for Arena Matches
- Players can manage their Arena Templates by clicking the "Arena Templates" button at the top of the Arena Stone Gump
- Players must click the "Activate" button for a template if they wish to use that specific template for Arena Matches (clicking the button again will deactivate the template)
- If a player takes part in an Arena Match that allows usage of templates, as soon as the match begins their stats and skills will be set to match their currently Activated template
- When a player dies, leaves a match, or their match ends their original stats and skills will be restored
Available Duels
Available Duels
Available Duels | |
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Create New Match
Create New Match Page 1 | |
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Create New Match Page 2 | |
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Available Tournaments
- Town Criers will announce if an Arena Tournament is scheduled for that day (including what Ruleset it is) and announce the winners of each Tournament
- Weekly 1v1 and 2v2 Tournaments occur every Saturday
- Usually rotate 4PM ET and 9PM ET
- Check Discord and the Forums for more information
- Players are able to start Duels up to 5 minutes before a Tournament starts
- Any duels that are still in progress when a Tournament starts will automatically be ended, with the player(s) with the highest remaining Hit Points deemed the winner
- Each round of Arena Tournaments will be seeded by each team's ELO Rank for that tournament type, with the highest ELO teams being paired off against the lowest ELO teams in that round
- ELO Rankings for teams will be determined based on the average ELO Rank of each player on the team at the start of the tournament
- If a tournament round requires a Bye Team, it will be chosen from the highest ranked ELO team that has not yet received a Bye Round during that tournament
Available Tournaments | |
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Previous Tournaments
Previous Tournaments | |
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Player Ranks and Records
Player Ranks and Records | |
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Player Arena Stats | |
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Tournament Reward Points
Players will earn Arena Reward Points for Weekly Tournaments as follows:
Tournament Type | Per Round Victory | Per Tournament Victory |
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1v1 | 5 | +10 |
2v2 | 10 | +20 |
3v3 | 15 | +30 |
4v4 | 20 | +40 |
Boxing | 5 | +10 |
Guilds will also earn 1 Guild Prestige for every 5 Reward Points earned by their highest-placing Guild member in a Tournament.
Rulesets
Order Ruleset
Order Ruleset | |
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Chaos Ruleset
Chaos Ruleset | |
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Boxing Ruleset
Boxing Ruleset | |
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Player Saved Presets
Player Saved Presets | |
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Arena ELO
- The Arena now has an ELO Rating system that tracks each player's strength in the Arena System
- Each player has an individual ELO Rating for each Event Type (Solo Match, Team Match, Solo Tournament, and Team Tournament) with values tracked seperately for Season and Lifetime durations of those events
- All players start with an ELO Rating of 800 in each Event Type, and Seasonal ratings will reset to 800 at the start of each new Season
- Ratings for events will go up or down based on their wins/losses in those events with change amounts adjusted based on their ELO Rating compared to their opponent's (or the average of their opponent's ELO Ratings when in a Team-based match)
- ELO Ratings for Tournaments are determined based on the results of individual matches within the Tournament (and not whether they win/lose the entire Tournament)
- The Arena also tracks an ELO Rating for each Guild, which is adjusted after every match that occurs between players of opposing guilds
- If a guild has players on both teams in an Team Match or Team Tournament Match, the guild's ELO Rating will be unaffected by the result of the match
- ELO Rating is scaled so individual Solo Matches and Team Matches will change a player's ELO Rating for that event by a very small amount per match, whereas individual Solo Tournament and Team Tournament matches will adjust a player's ELO Rating for those events types by a much, much larger amount per match (due to them being more infrequently occuring)
- Individual Player and Guild Lifetime ELO Ratings for events will slowly drift back towards 800 (can occur up or down, and drift occurs daily)
- Seasonal ELO Ratings will never drift and instead will simply reset to 800 at the start of each Season
- When players create a new Match Listing for an Arena Match, they can chose whether ELO Tracking for the match is either Enabled or Disabled, which will determine whether the result of the match will affect the player's ELO scores for that Match Type (Solo / Team)
- ELO Tracking is always Enabled for all Tournaments
Rewards
View the Arena Rewards that you can purchase: