Template:ShipAbilities
Abilities
Lesser Abilities
| Lesser Abilities | |
|---|---|
| Name | Description | 
|  Arcane Shot | Fires 6 volleys at +50% Accuracy with scatter radius 1 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Boneshot | Fires 6 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Explosive Ammunition | Fires 3 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Glass Cannon | Fires 6 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Hard to Port | Increase Ship Speed by 20% for the next 15 seconds | 
|  Hold Fast | Reduces damage taken by Crewmembers by 66% for the next 30 seconds (No Cannon Cooldown) | 
|  Luck | For the next 30 seconds: 
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|  Mortar Fire | Fires 3 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Smokeshot | Fires 6 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Swift Reload | For the next 15 seconds: 
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|  Depth Charges | For each cannon your ship has per side, deploys 1 depth charge, which are placed behind the Tillerman 
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|  Powder Mishap | Targets nearest other Ship within 12 tiles that is currently Reloading and: 
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|  Sea Change | 
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Regular Abilities
| Regular Abilities | |
|---|---|
| Name | Description | 
|  Beat to Quarters | Increase movement speed by 15% for the next 30 seconds | 
|  Boarding Hooks | Increase success chances by 50% for the next 45 seconds | 
|  Boarding Pikes | Prevents enemy boarding for the next 45 seconds (No Cannon Cooldown) | 
|  Chainshot | Fires 3 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Expedite Repairs | Reduces current cooldown on repairs to 0 seconds (No Cannon Cooldown) | 
|  Flameshot | Fires 6 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Ghost Fire | Fires 3 volleys at +25% Accuracy with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Grapeshot Ammunition | Fires 12 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Heatseeker Ammunition | Fires 3 volleys at +75% accuracy with scatter radius 1 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Heavy Ordinance | Fires 3 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Powdersoak Ammunition | Fires 3 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Rally | Heals each Crewmember for 25% Health, Cures Poison, and Removes any Negative ongoing Effects (Bleed, Disease, Hinder, etc) | 
|  Special Powderkeg | Increases Damage of normal cannon fire by 25% for the next 60 seconds | 
|  Toxic Ammunition | Fires 6 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Bad Rations | For the next 30 seconds: 
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|  Grenades | Each Crewmember onboard throws a Grenade at target ship: 
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|  Razorwire | For next 180 seconds: 
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Greater Abilities
| Greater Abilities | |
|---|---|
| Name | Description | 
|  Brimstone | Fires 6 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Eldritch Ammunition | Fires 6 volleys at +50% Accuracy with scatter radius 1 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Flak Cannons | Fires 6 volleys at +50% accuracy with scatter radius 4 and damage radius 2 Successful hits deal damage to all Ship locations: 
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|  Furious Assault | Crewmembers deal 50% damage to enemies occupying the same ship as themselves for the next 60 seconds | 
|  Hellfire Barrage | Fires 3 volleys with scatter radius 3 and damage radius 2 Successful hits deal damage to all Ship locations: 
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|  Icebreaker Ammunition | Fires 3 volleys with scatter radius 2 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Mariner's Fortune | For the next 3 minutes, Effective Fishing Skill increased by 5 | 
|  Ride the Waves | Increases movement speed by 10% for the next 60 seconds | 
|  Rum Rations | Heals each Crewmember for 5% health every 10 seconds for the next 2 minutes | 
|  Tanglevine Ammunition | Fires 3 volleys with scatter radius 3 and damage radius 1 Successful hits deal damage to all Ship locations: 
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|  Venom Barrage | Fires 3 volleys with scatter radius 3 and damage radius 2 Successful hits deal damage to all Ship locations: 
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|  Eye of the Storm | For the next 30 seconds: 
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|  Low Profile | Reduces ship's Wake Scalar by 50% for 120 seconds | 
|  Sargasso | For the next 60 seconds: 
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