Pit Trials

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Summary

  • Pit Trials are a time-based, competitive Monster Arena where 1-5 Players battle against waves of increasingly difficult monsters
  • To start a Pit Trial, players must have access to an Archeology Desk and accumulate sufficient Survival Gear
  • Players can earn Spoils and construct Fossil Collections from completing Pit Trials
Pit Trial Features

Archeology

Pit Trials

Fossils

Netherzone


Survival Gear

  • Players will encounter Survival Gear as somewhat Rare Loot from most loot-generating systems
  • Players will need 10 Survival Gear to start a Pit Trial
  • Survival Gear can be stored within a Resource Stockpile


Pit Trial Types and Difficulty Scaling

  • Players can choose from 3 different Pit Trial Types that determine how many players can enter the event as well as the difficulty scaling of the content
  • Players can use the Left/Right Arrow Buttons in the center of the menu to switch the Trial Type between 1 Player, 3 Player, or 5 Player
  • In the center of the menu players can see what mechanics of the Pit Trial will be adjusted, on a Per Wave basis, based on the Pit Trail Type that is chosen

Group Mechanics

Pit Trial Types
Mechanic Per Wave One Three Five
Creature Damage Dealt +5% +10% +15%
Creature Aggro Range +2 +2 +3
Min Creature Difficulty Value +5 +10 +15
Max Creature Difficulty Value +10 +20 +30
Total Creature Difficulty Value +125 +250 +500


Starting a Pit Trial

  • On the "Pit Trial" page of the Archeology Desk Menu, players can start Pit Trials by clicking the "Start Pit Trial" button
  • In order to start a Pit Trial the initiating player must have 10 Survival Gear in their backpack
  • Players cannot start a Pit Trial if there is already a Pit Trial still in progress that was initiated from that same Archeology Desk
  • Once a player starts a Pit Trial, they will automatically be added as a participant to it
  • Up to 2 additional players can also participate in the Pit Trial, but they must be in a Party with the initiating Player in order to join
  • Players cannot enter a Pit Trial if they are already part of an existing Pit Trial currently in progress


Entering Pit Trials

  • Each participant can enter the Pit Trial by clicking the "Enter Pit Trial" button
  • Players can immediately enter a Pit Trial once it has been initiated, however Creature Wave Spawns will not begin for 30 seconds (i.e players will have several seconds to "prepare" before creatures arrive)


Pit Trial Hotbar

  • Upon entering the Pit Trial players will automatically have a Pit Trial Hotbar that tracks:
    • Current Wave
    • Time Remaining
    • Team Gold Earned
    • Creatures Remaining in current wave
  • Players can relaunch the Pit Trial Hotbar by typing [PitTrialHotbar or [PitTrialsHotbar or [PitHotbar


Countdown

  • As as soon as a Pit Trial is initiated, waves of creatures will begin to spawn within 30 seconds
  • Players will see countdown system text informing them how much time they have until these creatures begin spawning


Pit Trial Basics

  • Pit Trials are instanced and will occur in one of 8 Random Pit Trial Arenas, with each featuring a different visual theme
  • Pit Trials last for 30 minutes
  • Pit Trials are Mountless
  • There are no restrictions on Items, Skills, Templates, or Followers for characters within Pit Trials
  • All PvM-based bonuses available to players such as Codexes, Mastery Chains, etc will apply to players and their followers


Waves

  • During Pit Trials players will face waves of creature spawns
  • Players must kill all creatures of the current wave before a new wave will spawn
  • With each subsequent wave, players will encounter creatures increasing difficulty as well as numbers, with adjustments based on the Pit Trial Type chosen (1 Player, 3 Player, or 5 Player)


Creatures Remaining in Wave

  • Players can view how many Creatures Remain in the current wave in the Pit Trial Hotbar
  • Note: this number can increase during the middle of waves if creatures spawn minions, and those minions must be killed for the next wave to begin


Team Gold Earned

  • When a Pit Trial creature is killed, they will not drop Loot on their corpse
  • Instead, the Raw Gold Value of the creature be added towards the team's collective Team Gold Earned score
  • Gold-increasing bonuses from players (such as Fortune Aspect, Mastery Chains, etc) will not increase the Raw Gold Value of a creature
  • Players can view their Team Gold Earned score during a Pit Trial at the bottom of the Pit Trial Hotbar


Pit Trial Creature Mechanics

  • Pit Trials are considered part of the Netherzone Region (instead of Wilderness) for Slayer Bonuses / Redline Experience / etc
  • Pit Trial creatures will not occur as Paragons
  • Pit Trial creatures cannot be Tamed
  • Stealthed/Hidden enemies during Pit Trials will reveal themselves if they have not attacked a player or follower within 10 seconds


Pit Trial Resolution

  • Once 30 minutes have expired, the Pit Trial will end, and all remaining creature spawns will be deleted
  • A Public Moongate leading to Towns will appear in the center of the arena
  • Players will have 2 minutes to collect any items from player/follower corpses, after which they will be Ejected from the arena to their last Moongate destination and all remaining items in the Pit Trial Arena will be deleted


Spoils

  • Upon completion of a Pit Trial, a collection of Spoils (Loot Items) will be generated for the team based on their Total Gold Earned score with items randomly assigned to different members of the team
  • The collection of Spoils will always contain at least one Fossil Part and one Mastery Chain Link
  • Players can claim Spoils from the "Spoils" page of the Archeology Desk Menu from any Archeology Desk (does not have to be the one they launched the Pit Trial from)
  • Any Spoils not claimed by a player within 7 Days will be deleted


Stats

  • Players can view statistics about their Pit Trial runs under the My Stats page of the Archeology Desk Menu
  • Players can view stats about their Most Recent Run or their Best in Week / Best in Season / Best in Lifetime
  • A player's "Best" run for Week / Season / Lifetime are based on the Team Gold Earned score (and not their own individual Gold Earned on the run)


Pit Trials Server Ranking

  • On the Rankings page players can see how their Best Runs of the Week/Season/Lifetime compare to that of other players across the server
  • A player's Best Run for those time periods are based on their Team Gold Earned from the run (and not their individual Gold Earned)
  • Note: Because Pit Trials are a team-based event, there will often be "clusters" of players in the Rankings list of players with Tied rank numbers, as they were part of the same Pit Trial Run and shared the same Team Gold Earned from it (presuming that run is the best for each teammate)