Blood Serpent

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Revision as of 18:56, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Creature Stats


Blood Serpent
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 59.4 500 2,500 20 30 95 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
Lethal 60%


Tameable Stats


Blood Serpent
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Serpent 2 115 275 20 26 65 50 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
20 Lethal 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
21.64 10.82 216 362 45 0.035 22.4 11.2 224 374 46


Abilities

Name Type Description
Bleed Passive Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor
Blood Expertise Cooldown Consumes up to 10 blood within 6 tiles to increase accuracy by (10% + (Blood Consumed * 0.75%)) for 30 seconds (cannot stack)


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%