Bloodworm

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Revision as of 18:57, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Creature Stats


Bloodworm
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Nature 59 500 4,500 25 35 85 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
 


Tameable Stats


Bloodworm
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Burrow 2 120 350 30 40 65 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
19.53 9.76 195 427 74 0 19.53 9.76 195 427 74


Abilities

Name Type Description
Bleed Passive Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds
Burrow Cooldown Has a 15% chance on melee attack to inflict a bleed effect on target dealing (DamageMax * 2.0) damage over 15 seconds
Blood Healing Cooldown If below 66% hit points, will consume up to 10 blood within 6 tiles to restore (5% + (Blood Consumed * 0.5%)) of maximum health


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%