Lemura

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Revision as of 19:01, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Creature Stats


Lemura
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Construct 49.3 400 3,000 25 35 90 50 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
 


Tameable Stats


Lemura
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Sentinel 1 120 200 16 20 85 75 125
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
9.3 9.3 93 168 40 0 9.3 9.3 93 168 40


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Spellshield Passive Spells cast onto the creature have a 15% chance to increase its magic resist skill by 100 for 3 seconds
Reactive Armor Cooldown Applies the reactive armor spell to the creature (with 100 total damage reduction)
Magic Reflect Cooldown Applies the magic reflect spell to the creature


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%