Sand Muck

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Revision as of 19:48, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Creature Stats


Sand Muck
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Nature 46.7 400 1250 15 25 150 0
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
200


Tameable Stats=


Sand Muck
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Sentinel 1 115 175 16 20 75 25 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
9.87 9.87 98 185 42 0.035 10.22 10.22 102 191 43


Abilities

Name Type Description
Elusive Form Passive Creature has an innate 25 Parry skill against melee attacks
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Regeneration Passive If below 66% hit points, will restore 5% of maximum health (has 15 second cooldown)
Sandblast Cooldown Teleports to a location up to 12 tiles away and inflicts (DamageMax * 0.25) damage and reduces armor by (Control Slots * 15) for 15 seconds against up to 3 targets within 2 tiles


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%