Sphinx

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Revision as of 19:49, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Creature Stats


Sphinx
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Construct 10.2 100 625 10 20 85 50
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
100


Tameable Stats


Sphinx
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Sentinel 1 110 200 16 20 80 75 100
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
33% 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
8.77 8.77 87 171 40 0.07 9.39 9.39 93 182 42


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Reactive Armor Cooldown Applies the reactive armor spell to the creature (with 100 total damage reduction)
Magic Reflect Cooldown Applies the magic reflect spell to the creature


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%