Wolfhound

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Revision as of 18:58, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Creature Stats


Wolfhound
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 5.2 50 375 9 18 80 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25


Tameable Stats


Wolfhound
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Feral 1 80 175 12 16 55 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
 


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
7.34 7.34 73 149 30 0.28 9.4 9.4 94 190 38


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Frenzy Passive Has a 15% chance on melee attack to increase attack speed by 10% for 30 seconds (cannot stack)
Charge Cooldown Teleports to a location up to 12 tiles away and inflicts (DamageMax * 0.75) damage against up to 3 targets within 1 tile (the first target hit also takes +50% damage)


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%