Throwing
Summary
- Throwing is a weapon skill that allows the usage of a new class of ranged weapons that are somewhat short range, but allow players to make a limited number of attacks while moving called Moving Throws
- Players can raise their Throwing skill up to 100 points
Throwing Weapons
- Throwing weapons are single-handed weapons that have a ranged distance of 8 tiles
- Throwing weapons do not require ammunition to use (will lose durability like melee weapons)
- Throwing weapons will function similarly to other weapons unless otherwise noted
Planting and Moving Throws
- Throwing weapons are unique in that players can potentially make Moving Throws with them, which are swing attempts that can made while moving
- Players have a limited number of Moving Throws they can make before they must become "Planted"
- Each type of throwing weapon has a different number of Moving Throws it can make against creatures (PvM) before they must become Planted, with faster weapons receiving a large number
- Regardless of weapon type, players can only make 1 Moving Throw against other players (PvP), before they must become Planted
- A player who remains stationary for 3 seconds is considered to have become Planted and resets their number of Moving Throws available
- However, a player who is flagged in PvP must remain stationary for 5 seconds to become Planted
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