Template:ShipAbilities
Lesser Ability | Upgrade Description | Base Cost
3.000 |
Small Ship
3.000 |
Medium Ship
6.000 |
Large Ship
15.000 |
Carrack
30.000 |
Galleon
60.000 |
---|---|---|---|---|---|---|---|
![]() Arcane Shot |
Fires 6 volleys at 50% accuracy with scatter radius 1 and damage radius 1.
Successful hits deal damage to all ship locations:
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![]() Boneshot |
Fires 6 volleys with scatter radius 2 and damage radius 1.
Successful hits deal damage to all ship locations:
Any creature or player hit has it's armor rating reduced by 25 for 30 seconds. | ||||||
![]() Explosive Ammunition |
Fires 3 volleys with scatter radius 2 and damage radius 1.
Successful hits deal damage to all ship locations:
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![]() Glass Cannon |
Fires 6 volleys with scatter radius 2 and damage radius 1.
Successful hits deal damage to all ship locations:
Any creature or player hit will also take 100% of base damage in bleed damage. | ||||||
![]() Hard to Port |
Increase ship speed by 20% for the next 15 seconds. | ||||||
![]() Hold Fast |
Reduces damage taken by crewmembers by 25% for the next 30 seconds. | ||||||
![]() Luck |
Increases accuracy of normal cannonfire by 15% and decreases the chance to be hit by opposing cannonfire by 15% for the next 30 seconds. | ||||||
![]() Mortar Fire |
Fires 3 volleys with scatter radius 3 and damage radius 1.
Successful hits deal damage to all ship locations:
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![]() Smokeshot |
Fires 6 volleys with scatter radius 3 and damage radius 1.
Successful hits deal damage to all ship locations:
Reduces ship's cannon accuracy by 50% for 15 seconds. | ||||||
![]() Swift Reload |
Reduces current reloading cooldown to 0 seconds. | ||||||
![]() Depth Charges |
Deploys 1 depth charge per cannon on the ship behind the tillerman.
Any ship moving over a depth charge will detonate it and take 150 Hull damage. Depth charges last 60 seconds. | ||||||
![]() Powder Mishap |
Targets nearest other ship within 25 tiles that is currently reloading and:
This ability cannot be stacked. | ||||||
![]() Sea Change |
Cancels all negative status effects on ship and cures poison for all targets on board. |