Colossal Trapdoor Spider
Creature Stats
Colossal Trapdoor Spider | |||||||
---|---|---|---|---|---|---|---|
Slayer | Difficulty | GoldValue | Hits | MinDmg | MaxDmg | Wrestling | Armor |
Beastial | 72.6 | 700 | 2500 | 25 | 35 | 100 | 25 |
Resist | Magery | EvalInt | Poisoning | Poison | PoisonResist | Stealth | |
25 | 60 | Greater | 80% | 100 |
Tameable Stats
Colossal Trapdoor Spider | ||||||||
---|---|---|---|---|---|---|---|---|
TraitGroup | Slots | Taming | Hits | MinDmg | MaxDmg | Wrestling | Armor | Resist |
Spider | 4 | 120 | 450 | 42 | 64 | 90 | 25 | 50 |
SpellMin | SpellMax | Poisoning | Poison | PoisonRst | SpecialRst | Stealth | ||
40 | Greater | 33% | 100 |
DPS Stats
DPS | DPS/Slot | Avg10Sec | High10Sec | HighHit | uDog | uDPS | uDPS/Slot | uAvg10Sec | uHigh10Sec | uHighHit |
---|---|---|---|---|---|---|---|---|---|---|
39.41 | 9.85 | 394 | 701 | 226 | 0 | 39.41 | 9.85 | 394 | 701 | 226 |
Abilities
Name | Type | Description |
---|---|---|
Backstab | Passive | If stealthed, creature's next melee attack gains +25% accuracy and deals +150% damage |
Sting | Passive | On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor |
Vanish | Cooldown | Creature immediately enters stealth |
Web | Cooldown | Has a (5 + (Control Slots * 5%)) chance on melee attack to hinder creatures for 3 seconds or hamstring players |
Trait Group
Spider Trait Group | ||
---|---|---|
Level | Name | Description |
2 | Predator | Increases All Damage by 10% |
Survival | Increases Damage Resistance by 10% | |
4 | Accuracy | Increases Melee Accuracy by 10% |
Tolerance | Increases Damage Resistance by 5% and Poison Resistance by 33% | |
6 | Venom | Increases Melee Damage by 20% to Poisoned targets (Greater or above) |
Mender | Increases Healing amounts received from Players by 25% | |
8 | Swiftness | Increases Attack Speed by 7.5% |
Opportunity | Increases Melee Damage by 30% when target is Movement Impaired | |
10 | Vicious | Increases Melee Damage by 20% when target below 66% Hit Points |
Toxins | Increases Poison Damage by 30% |