Meditation

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Revision as of 17:46, 25 April 2021 by Expo (talk | contribs)
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Summary

  • Maximum mana regen rate possible is 1 mana restored every 0.5 seconds
  • Minimum mana regen rate possible is 1 mana restored every 8 seconds
  • Baseline mana regen rate is 1 mana restored every 2 seconds
  • Mana regen rate is increased by (100% * (Meditation skill / 100))
  • Mana regen rate is increased by (100% if player is actively meditating)
  • Mana regen rate is penalized by (2% * (player's Total Armor Meditation Penalty))
  • A player's Total Armor Meditation Penalty is equal to the combined Meditation Penalties of all armor worn
  • Each piece of armor a player wears has an Meditation Penalty equal to it's (Armor Location Penalty * Armor Material Penalty)


Armor Location Penalty

  • Shield: 35% Penalty
  • Chest: 35% Penalty
  • Legs: 22% Penalty
  • Arms: 15% Penalty
  • Helmet: 14% Penalty
  • Gloves: 7% Penalty
  • Gorget: 7% Penalty


Armor Material Penalty

0% Penalty Wearing No Armor, or Leather Armor, or a Buckler, or a Wooden Shield

20% Penalty Studded Armor or Wooden Kite Shield

40% Penalty Bone Armor or Metal Shield

60% Penalty Ringmail Armor or Bronze Shield

80% Penalty Chainmail Armor or Metal Kite Shield

100% Penalty Platemail Armor, Heater Shield, or Chaos/Order Shield

   

For example:a player wearing a suit of all studded leather but with a platemail gorget would have:

(.35 * .20) + (.22 * .20) + (.15 * .20) + (.14 * .20) + (.07 * .20) + (.07 * 1.0)) = 25.6% Total Armor Penalty.

Which would result in a (2 * 25.6%) = -51.2% effect on their Mana Regen rate.

Training

  • Up to 50.0 skill can be trained by a NPC mage or scribe vendor.
  • Skill gains for Meditation up to 70.0 are accelerated in the New Player Dungeon.
  • Meditation gain chance is better when actively used.
  • Meditation gains passively when the player's mana is below their max mana.