Familiar

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Creature Stats


Familiar
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Daemonic 4.0 40 250 5 10 50 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
50 25 25


Tameable Stats


Familiar
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Mage 1 50 100 5 7 40 25 75
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
5 7


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
6.08 6.08 60 81 20 0.49 9.06 9.06 90 120 29


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target


Trait Group

Mage Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Potency Increases Charged Spell chance by 25%
Breach Spells ignore 50 Magic Resist on target
6 Sorcery Increases Spell Damage by 12.5%
Mender Increases Healing amounts received from Players by 25%
8 Swiftness Increases Attack Speed by 7.5%
Conduit Increases Spell Damage by 15% while above 66% Hit Points
10 Smite Increases Spell Damage by 20% when target below 66% Hit Points
Pack Tactics Increases Damage bonus from Swarm ability by flat 15%