Trade Caravans

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Revision as of 23:24, 26 September 2021 by Expo (talk | contribs)
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Summary

  • Guilds have the ability to launch and escort Trade Caravans on various routes throughout the lands
  • Players can view and manage details of Trade Caravans by navigating to the Trade Caravans tab in their Guild Menu


Earning Trade Caravans

  • In order for a Guild to be able to activate a Trade Caravan, they must first earn enough Harvest Progress
  • Harvest Progress occurs whenever a player in the guild harvests Ore, Lumber, Leather, or Special Fish (Large Fish/Crab/Lobster/Aquarium Fish)
  • A guild and its combined members must earn 2,000,000 Harvest Progress in order to be able to start a Trade Caravan, and this progress can be viewed at the top of the Trade Caravan menu
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Harvest Values

Each successful Harvesting attempt increases a guild's Harvest Progress based on the amount of material harvested, and then scaled based on the Resource type or whether the harvesting occurs as part of a Resource Map

The following is how much Harvest Progress a player will earn for various Harvesting actions:

  • Basic Mining: 5 Harvest Progress Per Ore
  • Basic Lumberjacking: 5 Harvest Progress Per Board
  • Basic Skinning: 0.10 Harvest Progress Per Leather
  • Basic Fishing: 50 Harvest Progress Per Special Fish (Large Fish / Crab / Lobster / Aquarium Fish)
  • Any Resource Map Harvesting Success: 25 Harvest Progress
    • Note: The Resource Map action will override the "Basic" action listed, so a player will not get credit for Mining Ore and Resource Map Success at the same time
  • When a Guild reaches 2,000,000 Harvest Progress, they will be ready to start a Trade Caravan
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Special Loot

  • Immaculate Stone
  • Pristine Lumber
  • Paintings
  • Gold distributed for rewards from Trade Caravan Resolution will be deposited into player banks (rather than dropped as a Stacked Item or Queued)
  • Gold Amounts should now be in increments of 5000 for players as loot


  • Trade Caravan movement is equal to normal player walking speed (400ms per movement)
  • Normal Difficulty Caravans will always have 3 Encounters
  • Challenging Difficulty Caravans will always have 4 Encounters
  • Dangerous Difficulty Caravans will always have 5 Encounters


Trade Caravan completion will now be worth Prestige for guilds as follows:

  • Easy Route: 10 Prestige
  • Challenging Route: 12 Prestige
  • Dangerous Route: 14 Prestige
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