Camping
Summary
- In order start a campfire a player must use a piece of kindling
- This can be acquired by using a dagger on a tree
- Also through the Carpentry menu with boards and a Carpentry tool (0 Carpentry skill required)
- The Camping skill increases a player's backpack maximum weight capacity and item count
- With the World Atlas and Camping skill, players can Hike (fast travel) to certain locations they have previously secured a camp at, limited by skill level
- In order to unlock these locations, simply secure a campsite within 10 tiles of the coordinates found in your Atlas
- Unlocking locations is done on a per character-basis (not stored account-wise)
- Hiking to a location sends the player to randomized location in a 5 tile radius of the Atlas entry location, or in the case of Townships, anywhere within the town limits
- Whenever a player travels via Recall/Gate/Hiking/Moongate it will remove any Camping Comfort bonus effects on them granted by another player
- Players will always receive their own bonuses to Damage skill from the Camping skill even if they have not Secured a Campfire recently
- There is no associated message/icon as this is always enabled
Buffs
- The Camping skill increases a player's backpack maximum weight capacity by (200 stones * (Camping Skill / 100))
- The skill also increases a player's backpack maximum item count allowed by (50 * (Camping Skill / 100))
- Campfires made by players take (60 seconds - (45 seconds * (Camping Skill / 100))) seconds to secure, based on the camping skill of the campfire creator
- Players will no longer have a Buff Icon for the Camping skill (since it is always active)
PvM
- A player does an additional Base Weapon Damage * (25% * (Camping Skill / 100)) damage per weapon hit against creatures.
- A player receives a spell damage bonus against creatures of (25% * (Camping Skill / 100))
PvP
- A player does an additional Base Weapon Damage * (10% * (Camping Skill / 100)) damage per weapon hit against players.
- A player receives a spell damage bonus against other players of (10% * (Camping Skill / 100))
Hiking
Players can now "Hike" to travel to destinations that can be found within the Atlas, based on their Camping skill.
Skill | Destinations |
---|---|
60 | Cities, Moongates, and Healer Caravans |
80 | Dungeons and Subterranean areas |
100 | Shrines and Points of Interest |
120 | Their own Homes and Guildhouses |
When a player hikes to an Atlas destination, they are frozen in place for 10 seconds before being sent to their destination. Players begin with 3 Custom Location entries. Players can unlock 2 additional Custom Location Entries (for all characters on their account) by purchasing the Drifter Player Enhancement. Players can also unlock 4 additional Custom Locations Entries (for all characters on their account) by purchasing the Wayfarer Player Enhancement.
In order to hike to a destination:
- The player must select the "Hike to Location" button in the Atlas entry for the destination
- The player must be at a secure campfire site
- The player must not have been in combat of any type within 30 seconds
- The player must not have been in combat with any player within 2 minutes
Bedrolls
- Players can double-click bedrolls from their backpack to place it at their feet.
- Players can instantly log out using a bedroll if it is placed by a secure campsite
- Players may not use bedrolls to log out inside dungeons Patched 20190428
Enhancements
- Players can increase the amount of custom hiking locations they can mark using the help menu under Player Customizations
Training
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-80 | Make campfires in the New Player Dungeon |
80-120 | Make a campfire and stand nearby for skill gains |