Monster Shuffle

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Monster Shuffle

How to Play

  • Players can play Monster Shuffle by double-clicking either a Monster Shuffle Table or Monster Shuffle Cup which are situated against the western wall of the Prevalia Casino (each table has a flashing animation)
  • Each game of Monster Shuffle costs 250 gold
  • Players can click the "Add 1,000 to Balance" button to withdraw 1,000 gold from their bank account and add it to their Monster Shuffle balance
  • If a player leaves the Casino in the middle of a game, they can return later and will have the same balance and game status that they had when they left
  • When done playing, players must click the "Collect Balance and Leave" button to deposit their current Balance back into their bank box


Rules of Play

  • Players begin by clicking the Roll button at the bottom center of the Monster Shuffle menu, which removes 250 Gold from the player's Balance
  • The player will then be given three randomized creatures in each of their Monster Shuffle Cups
  • There are 30 different potential Creature Groups (such as Draconic, Skeletal, Reptile, etc)
  • Each individual Creature Group itself has 3 different creatures: a Common, an Uncommon, and a Rare creature (making for a total of 90 possible creatures)
  • Player rewards are adjusted based on the Creature Group as well as the Rarity of creatures involved in the players result
  • After a player's initial Roll, they are given the option for each creature to either Keep it or to Reroll it and receive a new creature
  • Players can click the Diamond button under each cup to toggle whether to Keep that creature or Reroll it
  • Players can choose to Keep or Reroll any number of creatures
  • When the player is content with their selections, they will click the Resolve button to proceed to the final result


Results

  • For each creature the player has opted to Reroll, they will receive a new randomized creature in that cup
  • The game will then check and see whether the player has ended with a winning combination of creatures, and if so, determine rewards

Players win by having any of the following among their results:

  • Two creatures belonging to the same Creature Group
  • Three creatures belonging to the same Creature Group
  • Two of the exact same creature (considered a "Match")
  • Three of the exact same creature (also considered a "Match)
  • To win the Jackpot, you must match 3 Daemons


Possible Combinations

Group Common Uncommon Rare Rarity Scalar
Aberration Calamity
Coagulator
Otyugh
2.15
Amphibian Giant Frog Chameleon Colossal Poison Dart Frog 1.05
Arachnid Swamp Spider Giant Spider Colossal Black Widow 1.40
Arboreal Myconid Wildwood Guardian Wildwood Reaper 2.45
Canine Wolf Wolfhound Hellhound 1.45
Carrion Giant Rat Corpse Eater Carrion Beetle 1.15
Daemonic Imp Gargoyle Daemon 1.20
Demihuman Headless Orc Ratman 2.40
Draconic Dragon Whelp Drake Dragon 2.35
Earthen Earth Elemental Volcanite Living Earth 1.10
Farmland Pig Cow Horse 1.85
Fey Dryad Faery Fey Spirit Matron 2.10
Flora Corpser Noxweed Deathstalk 2.00
Ghostly Ghoul Banshee Shadowguard 2.50
Insectoid Scorpion Fire Ant Sand Crawler 1.30
Minotaur Minotaur Minotaur Berserker Minotaur Runesmith 2.25
Ogroid Ogre Troll Ettin 1.50
Ophidian Ophidian Warrior Ophidian Mage Ophidian Matron 1.95
Opilion Opilion Worker Opilion Attendant Opilion Conservator 1.70
Ostard Desert Ostard Forest Ostard Frenzied Ostard 1.25
Reanimated Flesh Hound Shambler Abomination 1.55
Reptilian Primordial Lizardman Wyvern 1.65
Sentinel Observer Overseer Molten Idol 1.80
Shapeshifter Garou Lycanthrope Malform 2.20
Skeletal Skeleton Skeletal Guardian Skeletal Fiend 1.35
Spitter Giant Swamp Slug Colossal Swamp Slug Corpse Purger 2.05
Stealther Jaguar Creeping Earth Temple Guardian 1.60
Terathan Terathan Drone Terathan Warrior Terathan Matron 1.75
Unliving Zombie Revenant Lich Magus 1.90
Vampiric Vampire Bat Corpsebride Vampire 2.30


Rewards

  • Players earn a baseline amount of gold for each winning result based on the type of result
  • Reward amounts can then be further multiplied based on the Rarity of the individual creatures involved as well as which Creature Group they belong to
  • Each Creature Group has its own Group Bonus Multiplier which modifies how often the creature comes up (higher value = lower frequency) but also improves the gold reward amount
  • The Rarity of the individual creatures involved in a "Match" affects how often that creature comes up (higher rarity = lower frequency) but also improves the gold reward amount
  • Group Bonus and Match Bonus multipliers are displayed as text underneath each creature's cup
  • Players who have winning results also have a chance to earn unique loot items (chances are scaled based on creature rarity and odds of result type)