Reef Serpent

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Revision as of 21:03, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Creature Stats


Reef Serpent
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 16.2 160 625 15 25 85 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
25 60 Deadly 60%


Tameable Stats


Reef Serpent
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Serpent 2 100 225 20 26 70 50 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
20 Lethal 33%


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
18.02 9.01 180 322 45 0.14 20.54 10.27 205 367 51


Abilities

Name Type Description
Sting Passive On successful melee hit, if target is already poisoned (greater or above), has Poisoning Skill % chance to inflict (DamageMax * 0.25) damage which ignores armor


Tamed Stats and Skills

  • Followers only use one form of combat, Melee or Spells, each follower's combat type is shown by their damage range stat, i.e. "Melee Damage" or "Spell Damage"
  • Tamed creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Tamed creatures can gain experience up to level 15, the first 10 levels giving twice as much bonus as the last 5 as shown in the table below
Level 1-10 Level 10-15
Stat Increment Per Level Level 10 Stat Increment Per Level Level 15
Hits +10% +100% Hits +5% +125%
Attack Speed +2.5% +25% Attack Speed +1.25% +31.25%
Wrestling +5.0% +50% Wrestling +2.5% +62.5%
Armor +2.5 +25 Armor +1.0 +30
Magic Resist +5.0 +50 Magic Resist +2.0 +60
Poisoning +2.5% +25% Poisoning +2.35% +31.25%