Nightstalker

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Revision as of 21:14, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Creature Stats


Nightstalker
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor Resist
Beastial 72.8 700 4,000 35 45 90 25 25
Parry AtkSpd Magery MinSpellDmg MaxSpellDmg Poison PoisonResist Stealth
Stealth


Tameable Stats


Nightstalker
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Feral 2 110 300 28 36 85 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
100


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
20.27 10.13 202 372 130 0.07 21.68 10.84 216 398 139


Abilities

Name Type Description
Backstab Passive If stealthed, creature's next melee attack gains +25% accuracy and deals +150% damage
Frenzy Passive Has a 15% chance on melee attack to increase attack speed by 10% for 30 seconds (cannot stack)
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Vanish Cooldown Creature immediately enters stealth
Charge Cooldown Teleports to a location up to 12 tiles away and inflicts (DamageMax * 0.75) damage against up to 3 targets within 1 tile (the first target hit also takes +50% damage)


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%