Desert Ostard

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Revision as of 21:18, 30 November 2023 by Zugyuk (talk | contribs) (Adding TamedScalarLevel template.)
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Desert Ostard
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Feral 1 65 150 14 18 45 25 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
 


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
5.98 5.98 59 152 32 0.385 8.29 8.29 82 210 44


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Frenzy Passive Has a 15% chance on melee attack to increase attack speed by 10% for 30 seconds (cannot stack)


Trait Group

Feral Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Vigor Increases Melee Damage by 15% while above 50% Hit Points
6 Intensity Increases Frenzy effects by flat 7.5% and Enrage effects by flat 15%
Indomitable Increases Damage Resistance by 15% while Enraged or Frenzied
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Pack Tactics Increases Damage bonus from Swarm ability by flat 15%


Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%