Pit Trials

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Revision as of 08:20, 23 May 2024 by Expo (talk | contribs)
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Summary

  • Pit Trials are a time-based, competitive Monster Arena where 1-5 Players battle against waves of increasingly difficult monsters
  • To start a Pit Trial, players must have access to an Archeology Desk and accumulate sufficient Survival Gear
  • Players can earn Spoils and construct Fossil Collections from completing Pit Trials


Survival Gear

  • Players will encounter Survival Gear as somewhat Rare Loot from most loot-generating systems
  • Players will need 10 Survival Gear to start a Pit Trial
  • Survival Gear can be stored within a Resource Stockpile


Pit Trial Types and Difficulty Scaling

  • Players can choose from 3 different Pit Trial Types that determine how many players can enter the event as well as the difficulty scaling of the content
  • Players can use the Left/Right Arrow Buttons in the center of the menu to switch the Trial Type between 1 Player, 3 Player, or 5 Player
  • In the center of the menu players can see what mechanics of the Pit Trial will be adjusted, on a Per Wave basis, based on the Pit Trail Type that is chosen

Group Mechanics

Pit Trial Types
Mechanic Per Wave One Three Five
Creature Damage Dealt +5% +10% +15%
Creature Aggro Range +2 +2 +3
Min Creature Difficulty Value +5 +10 +15
Max Creature Difficulty Value +10 +20 +30
Total Creature Difficulty Value +125 +250 +500


Starting a Pit Trial

  • On the "Pit Trial" page of the Archeology Desk Menu, players can start Pit Trials by clicking the "Start Pit Trial" button
  • In order to start a Pit Trial the initiating player must have 10 Survival Gear in their backpack
  • Players cannot start a Pit Trial if there is already a Pit Trial still in progress that was initiated from that same Archeology Desk
  • Once a player starts a Pit Trial, they will automatically be added as a participant to it
  • Up to 2 additional players can also participate in the Pit Trial, but they must be in a Party with the initiating Player in order to join
  • Players cannot enter a Pit Trial if they are already part of an existing Pit Trial currently in progress


Entering Pit Trials

  • Each participant can enter the Pit Trial by clicking the "Enter Pit Trial" button
  • Players can immediately enter a Pit Trial once it has been initiated, however Creature Wave Spawns will not begin for 30 seconds (i.e players will have several seconds to "prepare" before creatures arrive)


Pit Trial Hotbar

  • Upon entering the Pit Trial players will automatically have a Pit Trial Hotbar that tracks the current Wave, Time Remaining, and Team Gold Earned
  • Players can relaunch the Pit Trial Hotbar by typing [PitTrialHotbar or [PitTrialsHotbar or [PitHotbar


Countdown

  • As as soon as a Pit Trial is initiated, waves of creatures will begin to spawn within 30 seconds
  • Players will see countdown system text informing them how much time they have until these creatures begin spawning


Pit Trial Basics

  • Pit Trials are instanced and will occur in one of 8 Random Pit Trial Arenas, with each featuring a different visual theme
  • Pit Trials last for 30 minutes
  • Pit Trials are Mountless
  • There are no restrictions on Items, Skills, Templates, or Followers for characters within Pit Trials
  • All PvM-based bonuses available to players such as Codexes, Mastery Chains, etc will apply to players and their followers


Waves

  • During Pit Trials players will face waves of creature spawns
  • Each wave consists of a random collection of creatures
  • Players must kill all creatures of the current wave before a new wave will spawn
  • Each subsequent wave increases the combined total CreatureDifficulty of creatures spawned as well as raises the floor and ceiling of the individual CreatureDifficulty of creatures spawned (i.e. players will face more and harder monsters with each wave)
  • Additionally, for each Wave after the first, all enemy creatures receive a cumulative +10% bonus to their Damage they inflict against players and followers


Team Gold Earned

  • When a Pit Trial creature is killed, they will not drop Loot on their corpse
  • Instead, the Raw Gold Value of the creature be added towards the team's collective Team Gold Earned score
  • Gold-increasing bonuses from players (such as Fortune Aspect, Mastery Chains, etc) will not increase the Raw Gold Value of a creature
  • Players can view their Team Gold Earned score during a Pit Trial at the bottom of the Pit Trial Hotbar


Pit Trial Resolution

  • Once 30 minutes have expired, the Pit Trial will end, and all remaining creature spawns will be deleted
  • A Public Moongate leading to Towns will appear in the center of the arena
  • Players will have 2 minutes to collect any items from player/follower corpses, after which they will be Ejected from the arena to their last Moongate destination and all remaining items in the Pit Trial Arena will be deleted


Spoils

  • Upon completion of a Pit Trial, a collection of Spoils (Loot Items) will be generated for the team based on their Total Gold Earned score with items randomly assigned to different members of the team
  • The collection of Spoils will always contain at least one Fossil Part and one Mastery Chain Link
  • Players can claim Spoils from the "Spoils" page of the Archeology Desk Menu from any Archeology Desk (does not have to be the one they launched the Pit Trial from)
  • Any Spoils not claimed by a player within 7 Days will be deleted


Stats

  • Players can view statistics about their Pit Trial runs under the Stats page of the Archeology Desk Menu
  • Players can view stats about their Most Recent Run, their Best of Season, or their Best in lifetime
  • A player's Best of Season and Best of Lifetime are based on the Team Gold Earned score


Pit Trials Server Ranking

  • We will be introducing [ServerRank categories for Pit Trials for players based on "Best Run" as well as "Total Gold Earned" over multiple runs

Note: Because Pit Trials are team-based, it is highly likely (and intentional) that there will likely be ties for 1st place in [ServerRank for Pit Trials, and each tied player would receive the rewards/titles