Tidal Krait

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File:tidalkrait.png
Tidal Krait
Slayer Difficulty Gold Value Hits Melee Damage Wrestling Armor Magic Resist
Beastial 203.1 2,032 14,000 50 - 60 130 50 25
Parry Attack Speed Magery Spell Damage Poison Poison Resist Stealth AI
? Deadly 60% Melee
Location: Tidal Tomb

Tameable Creature Stats

File:tidalkrait.png
Utility Class
Utility Class
Tidal Krait
Min Taming Control Slots Hits Class Melee Damage Armor Wrestling
120 4 400 Utility 50 - 70 50 100
Attack Speed Magic Resist Poison Resist Special Resist Poison Poisoning Stealth Underdog Scalar
? 50 33% 0% Deadly 50 1

Follower Abilities

Ability Type Description
Choke Cooldown System: Has a (5% + (Control Slots * 5%)) chance on melee hit to entangle creature for 4 seconds and inflict (DamageMax * 1.5) which ignores half of target's armor. Also applies a (DamageMax * 0.8) Pressure effect with 15 second duration.

Tamed Stats and Skills

  • Followers only use one form of combat, Melee or Spells, each follower's combat type is shown by their damage range stat, i.e. "Melee Damage" or "Spell Damage"
  • Tamed creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Tamed creatures can gain experience up to level 15, the first 10 levels giving twice as much bonus as the last 5 as shown in the table below
Level 1-10 Level 10-15
Stat Increment Per Level Level 10 Stat Increment Per Level Level 15
Hits +10% +100% Hits +5% +125%
Attack Speed +2.5% +25% Attack Speed +1.25% +31.25%
Wrestling +5.0% +50% Wrestling +2.5% +62.5%
Armor +2.5 +25 Armor +1.0 +30
Magic Resist +5.0 +50 Magic Resist +2.0 +60
Poisoning +2.5% +25% Poisoning +2.35% +31.25%